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The Haram Place
                                                     
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Files	                : jam5_fifth.bsp, jam5_fifth.txt, jam5_fifth.map, jam5_fifth.lit
			  env/stormydays_* skybox
Author                  : Gavin "FifthElephant" Edgington
Release Date            : 9.4.15

Unzip the files to quake/id/maps and use a modern engine to run (fitz, quakespasm, RMQ etc)
Run by pressing tilde  and typing "map mapname" without the quotation marks




Email Address           : gavin.edgington@gmail.com 
Author Home Page        : gavinedgington.wordpress.com/
			: http://quakeguy.tumblr.com/

Description             : Map designed for the Qonquer mod as part of map jam 5
			  Kind of hastily put together map using the ikwhite
			  texture theme (with textures from lunaran too)
			  The name essentially means The Bad Place
                          
                
By the same author      : DMQDeck, Q-Deck, Squad 768, Temple of Spiteful Anguish,
(Quake 1)		  Callous Zeitgeist, Skatepark Central, Zigguroids, The Haram Place

(Quake 2)		: Das Groghus


                                          
Thanks and Credits!	: id software for Quake
			  SleepwalkR for Trenchbroom
			  Tyrann and Bengt Jardrup for compilers
			  Necros for the compiling GUI

			  All the guys over at Func_Msgboard
			  for the invaluable feedback
			  
			  Quaddicted and quakeone.com for support
			  and for keeping the community alive!
			  The Quake 2 Cafe guys for keeping Quake 2 alive :)

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* Map Information *

Game			: Quake baby!
Single Player		: Kind of
Deathmatch		: No

R_speeds		: I dunno why I still have this in my readme
			  
Wads			: ikwhite
Texture Credit		: Icky Keorereananon or whatever. Also Lunaran


* Construction *

Construction Time       : I spent nowhere near long enough on it
Build programs          : Tyranns and Bengt Jardrups compilers
Build Time              : A few minutes?
Compile machine         : Windows Surface Pro
Editor used             : Trenchbroom
Other programs          : TexMex, ne_q1spCompilingGui v1.0.3
Bugs			: None known.


* Foot Notes *

I've been meaning to use Lunarans ikwhite textures for something. I already had a few
brush shapes waiting to be used and it evolved into this map. I haven't really fully
done enough with this theme so expect a re-visit at some point in the future.

I'm not 100% happy with this map, but I had a bit of time to finish it off to a state
where it feels passable. It's only 1 arena and I'm sure that will disappoint some folk
and also the Jam also asks for a unique twist which I don't feel this has but ah well.
I toyed with the idea of having the steps disappear after round 10 but I couldn't get
it to feel fun so I ditched it and made the steps stay still.

* Copyright / Permissions *

This was made by me, FifthElephant. I have included the .map file
in the .zip, this means I really don't care what you do with the level
as long as you at least give credit to me. If you mod it or expand
on it then send me a link to the file in my email above please so
I can see what cool things you've done with it!

Please do not sell my work!

What are you still reading this for? Go and shoot something!