04/08/2015
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Title                   : Seeing Faces Where There Shouldn't Be Faces
Filename                : jam5_skacky.bsp
Author                  : skacky
Email Address           : skacky2002@yahoo.fr

Floating arabian city thing.

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* Construction *

Editor		: TrenchBroom/Jackhammer
Compilers	: Rebb's tools, Tyr-Utils + ericw's AO light.exe
Build time	: A week

Brushes         : 13351 (10400 detail)
Entities        : 939

txqbsp_xt  			         		: 25 seconds
wvis_xt (-level 4)			   		: 4 mins
light (-dirty -dirtscale 1 -gate 10 -soft -extra 4)	: 2 mins


* Recommended Engines *

Quakespasm. qbism could be fun too.


* Known Bugs *

Quake will spew some invalid textures thing in the console; disregard that you won't see them anyway (tb_empty faces somewhere, can't be arsed to find them).


* Special Thanks *
DaZ for organizing this jam session.
Philip Klevstav and Prince of Persia: Sands of Time for textures.
Rebb for his tools, Tyrann for Tyr-Utils and ericw for both the AO and his brite removal tool.
SleepwalkR for TrenchBroom.
Sock for the skybox (moonrise_)

* Copyright / Permissions *

Blah blah you can use everything in that level, just don't use anything commercially.