My aim was to do a very linear map that is as easy as E1M1. But i wish i would have done the map in the shape of 8 so you revisit areas more often.
the final fight is alot harder, but i think its ok because the map is so short.

visually i aim to have outdoor and indoor areas with variance in height.
 I would have liked to get more height variation in retrospect, 
and i think the main outdoor area is too big and isnt visually as good as i wish it should have been.