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DATE                    : 2022-11-05
GAME                    : Quake with Arcane Dimensions 1.8
MAP AUTHOR              : HanDuo
MAP TITEL               : The Stepwell

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DESCRITPION:

My first mapping approach for Quake with Arcane Dimensions 1.8. It is a small single player map. COOP and DM is not supported. Please make sure that you start it with Arcane Dimensions, otherwise some features of the map will not work as expected.

Skill levels easy, medium and hard are implemented. Easy has the same amount of ammo as medium, but some monsters are replaced or removed. Hard has the same monsters as medium, but ammo is quite limited.

The map is not fully linear, but it should not be too confusing. Gameplay favors not to rush through the map. It also includes a button riddle at the end that may be a bit above the usual complexity of Quake riddles and is more like a Hexen riddle.

The skybox of the map is "dragonfire" from the Kothic Skyboxes pack. It is rotated, so that the position of the sun in the skybox fits roughly to the source of the sunlight in the map.

The music for the map is quake music track 07. It is not distributed with the map.

I have tested the map mainly with QuakeSpasm (0.94.7) but also a bit with QuakeSpasm-Spiked (self-compiled under macOS Monterey from qsrebase branch of QuakeSpasm-Spiked GIT repo).

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INSTALLATION & START:

1. Download and install Quake + Arcane Dimensions
2. Extract zip file containing the map contents into Arcane Dimensions main folder, so it will be under ad/..
3. Add "-game ad +map handuo_stepwell" to your engine shortcut and launch engine, or launch engine and enter "game ad" and then "map handuo_stepwell" on the console
4. To change the skill level enter "skill x" where x is 0, 1 or 2 and then enter "restart"  on the console

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THANKS:

* Thanks to Bal for mapping help and tips + awesome maps
* Thanks to Infinity for pointing me to macOS compile instructions for QuakeSpasm-Spiked
* Thanks to Makkon for incredible texture packs
* Thanks to Kell for Kothic Skyboxes
* Thanks to Dumptruck for mapping tutorials
* Thanks to all guys in the Quake Mapping Discord for help and inspiration
* Thanks to creators of Quake, Arcane Dimensions and Trenchbroom