"Baneful Politic Comply"
by Christopher Nicolas "hexcalk" Maeder (born January 22, 1996)
Website/Blog: hexcalk.blogspot.com
Mail: 2oanswer4orquestionme@gmail.com

Map specifications:
Texture wads; wizard
Editor used; Trenchbroom 1.1.6
Keys; Silver & Gold
Machine(s) tested (+compiled); An 4.0 GHz intel Core i7 desktop with GTX 960, and a 1.9 GHz i3 laptop.

Instructions:
Insert hc2.bsp to /id/maps/ and subsequently launch Quake. Next, either type "skill #" into the console or go through any one of the four skill-selecting portals in the game's start map, then bring up the console again to type in "map hc2" and you enter the level.

Info:
Here is "Baneful Politic Comply", my third Quake singleplayer map. It is the result of me learning how to get better at level design. A small area, it is influenced by e1m2 (Castle of the Damned), and features curved walls and spiky ceilings prominently.

Now I'm using basic triggers here and there. They're short in number, but they are a sign of me getting more used to having them put in my works.

GPL 2 this time around!

Copyright/Permission:
GNU GPL 2.0 (see gpl-2.0)

Epilouge:
That was a quick text document.