================================================================
Title                   : hrim_sp4 - For Love of Evil
bspnames                : loveevil.bsp
			  Voidscape.bsp
			  Brownie.bsp
			  Start.bsp

Release Date            : Januar 1th 2010

Author                  : Hrimfaxi - Peter Srensen
Email Addresses         : hrimfaxi@hrimfaxi.dk
                                                 
Description             : Single playerlevels                       

================================================================

* Play Information *

Single Player           : Yes, 
Cooperative             : No 
Deathmatch              : No
Difficulty Settings     : Yes all three skills.

			   
Buildtime: Build over 5 years

Txqbsp:  Voidscape  0:49	Brownie: 0:07	For Love of Evil: 
Light:   Voidscape  2:29 	Brownie: 1:28	For Love of Evil: 10:52
Vis:     Voidscape  103:35	Brownie: 54:07	For Love of Evil: 10h 38m


Tools used: Terrain editor by  Ryan "Nemesis" Gregg - http://countermap.counter-strike.net/Nemesis
            aguirRes Txqbs-light-vis tools, the best availble! - http://user.tninet.se/~xir870k/



Maps:		For Love of Evil
			The main map a large map mostly ID metal textures but also some textures by Kell and others.

		Voidscape
			A turtle map made in two days in 2004. Se the included Readme file below.

		Brownie
			A map intentet for the sm128 session bur it wasn't finished at the time and
			about half a year later I made it into a turtlemap (build it within a week)

		Start
			This map was made for this release within a weeks time.


		These maps are totally unrelated and wil not follow each other when you play.
		They all play independently.


Installation: 

	You just need to extract the containing directory hrim_sp4 to your Quake directory (Ie. C:\Games\quake\ ) 
	The folder hrim-sp4 has all the files needed to play.

	If you are running GLQuake (or one of the new variations of it), you can create a shortcut that runs 
	quake with the following parameters: 

		-game hrim_sp4 

	Other parameters may also be added here, like -heapsize (You may need more RAM to run. (Ie. -heapsize 54000)
	
	When in game you bring down the console and write

		skill 0/1/2 Whatever you prefer.

	In the console write:

		map start

	And your ready!


Bugs: There could be some clipping problems in Voidscape due to the way it was made and manipulated.
           But I have played through it several time and not found any that was fatal for the gameplay,
           but there's no garanty.


		So thats it enjoy!

		HRIMFAXI



Here follows the original Voidscape readme.txt:



================================================================
Title                   : Voidscape
Filename                : Voidscape.bsp
Release Date            : November 5th 2004 

Author                  : Hrimfaxi - Peter Srensen
Email Addresses         : hrimfaxi@hrimfaxi.dk
                                                 
Description             : Single player turtlemap spacelevel                       

================================================================

* Play Information *

Single Player           : Yes, 
Cooperative             : No 
Deathmatch              : No
Difficulty Settings     : Yes all three skills.
		   Easy
		   Normal
		   Hard


Buildtime: Build over two dayes - Total buildtime about 8-10 hours
Txqbsp:  0:49
Light: 2:29
Vis: 103h 35m

Tools used: Terrain editor by  Ryan "Nemesis" Gregg - http://countermap.counter-strike.net/Nemesis
                      aguirRes Txqbs-light-vis tools, the best availble! - http://user.tninet.se/~xir870k/

Bugs: There could be some clipping problems in the map due to the way it was made and manipulated.
           But I have played through it several time and not found any that was fatal for the gameplay,
           but there's no garanty.

ENJOY!


