Here's a map with 256 brushes which uses Quoth2 content and progs - you must run this map under Quoth2.

It's based on the tabletop game Space Hulk, if you've played that then some ideas might seem familiar - thanks to Distrans for this concept.

I can be contacted at louismanning@gmail.com for feedback, or else at func_messageboard.

Thanks to those who playtested; RickyT23, Sielwolf and Goldenboy.

ijed, 2008