The Worship Condensate

  by    chedap
  for   Quake
  from  X.2019


Single player:  Designed for
Enemy count:    66 / 57 / 41
Cooperative:    Supported
Deathmatch:     Supported


My first map, built during October 2019 for the second Halloween Jam. Covered in OgrO textures. Designed with darkness and colored lighting in mind. Software ports are not recommended. Requires an engine with BSP2 support.

Somewhat inspired by CZG's "Torture Department" from Terra and Sperry's "Brainchild" for Thief. Made in Trenchbroom with some additional hackery in Blender. Texture variations done in GIMP. Compiled with EricW Tools. Feel free to do whatever with the sources.


chedap@mail.ru
