.:	Ion02: Luna in Silver Shards by Ionous 	:.
	
A 100 brush map for the Quoth mod, made to test the functionality of the 100 brush contest, version 4.0, rules. 


Filename: 		ion02.zip
Author: 		Ionous 
Email address: 		voice.of.the.nephilim@gmail.com 		 	
Description:		Tiny SP map for Quoth clad in Heretic2 textures, with modifications by Sock, and a mystery liquid texture Kell found somewhere.
Single Player:		Yes
Cooperative:		No
Deathmatch:		No
Difficulty Settings:	Yes
Base:			My imagination
Editors used:		Jackhammer 1.1.700  			
Textures:		Kaahoo.wad, handoria.wad, ID.wad, retrojam2.wad for the clip/trigger textures
Build Time:		Five days.

 
			
Brushes:		117 (though 17 are clip/triggers, thus adhereing to the 100b4 rules).
Faces:			890
Point Entities:		242
Solid Entities:		27

Monster Count:
Easy:			14
Normal:			32
Hard:			45

Map background:
After playing Sock's latest 100 brush map, it struck me the time was ripe for another 100 brush comptetition. Excited by the prospect, I threw this together in several days. I had planned to enter it in the contest, but re-thought the idea, as it was rather unethical to enter a map that had been made before the contest was announced. So here it is. If you're interested in learning more about the current contest, check out the thread here:

Thanks:

Thanks to onetruepurple, Shamblernaut and Mariteaux for testing this map. 
Thanks to Kell for answering my vague call for a green teleport texture. Also, for the sweet skybox.
Thanks to Sock for making the 100 brush map that re-kindled my interest in this particular restriction.
Thanks to func_msgboard and fellow Quakers for keeping the Quake legacy alive and well. 
Thanks to my wife for putting up with my nerdy habits (mapping is only one of many). 

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Disclaimer / legal stuff:
Legalese. Legalese. I made this map. Don't fuck with it without our permission, or modify its conten, without contacting us first. Unless you're Skacky. 

Skacky, you have carte blache.  
