26.12.2021

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Title                   : The Yellow Trail
Filename                : alkjam_plaw.bsp  
Author(s)               : Paul Lawitzki
Site                    : http://plaw.info
Email Address           : p.lawitzki@gmail.com
Twitter                 : @pLawitzki
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This is an entry for the January Jump Jam 2 (December 9 2021 - January 16 2022).
The jam constraint was that submitted maps must be designed for jump boots.
I decided to focus on plattforming challanges rather than combat for a change.
Consequently, the difficulty settings are not reflected in monster placement but
in environmental subtleties making the challenges easier or harder.

* Play Information *

Game                    : Alkaline Quake
Level Name              : The Yellow Trail

Single Player           : Yes
Cooperative 1-3  Player : No
Deathmatch 2-32 Player  : No
Difficulty Settings     : Yes
Monster Count           : 3/3/3
Secrets                 : 7

New Textures            : Some new fence textures used as decals
New Models              : No
New Sounds              : No
New Music               : No


* Construction *

using ericw-tools v0.18.1-32-g6660c5f
Build Time      : 2 weeks (13 Dec 2021 - 26 Dec 2021) (+ one evening of polishing in January 2022)

Times & stats   :System Used                    : Win10, Intel i5-2500K @3.3GHz, 8GB RAM
                 Qbsp                           : 4.701s
                 Vis (-level 4)                 : 0.9s
                 Light (-extra4 -soft)          : 191.377s
                 Brushes                        : 5077
                 Entities                       : 705

Texture WAD used: all custom and bespoke, hand-pixeled by ptoing in Cosmigo Pro Motion 6.5
                  Additional yellow decal textures made by Paul in Aseprite.
Editor(s) used  : Trenchbroom v2021.1



* Running jjj2_plaw.bsp *

Get the Alkaline mod for quake and copy it into your quake installation folder.
Place alkjam_plaw.bsp in quake\alkaline\maps\
Start yout quake engine with the paremeters +game alkaline +map alkjam_plaw.bsp
or type in the console:
        game alkaline
        map jjj2_plaw


* Credits *

Thanks to:
		Sven 'ptoing' Ruthner for the awesome texture wad
        Greenwood for initiating the Alkaline mod and the Alkaline jam.
        Everyone who contributed to Alkaline
        bmFbr for technical troubleshooting
	
	the Quake Mapping discord for technical troubleshooting and additional feedback
        (https://discordapp.com/invite/j5xh8QT)