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Title       : Castle Kaahoo (SM175)
Date        : 10th June 2014 (version 1a)
File        : kaahoo1a.zip
Author      : Simon "sock" OCallaghan
Website     : http://www.simonoc.com
Description : Speed map 175 - Castle Koohoo Theme
Notes       : There is only 1 skill level
              Remember to set water alpha in the console
              command = 'r_wateralpha 0.65'

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Installation

* Create a new folder called "kaahoo" in your Quake folder
* Copy the Zip file into the new folder
* Extract the contents of the zip file
* Create a shortcut to your preferred Quake engine
* Add the following to the command line

 -heapsize 64000 -game kaahoo +map kaahoo
 
* Run the shortcut (click icon) and make sure the engine loads

* If you want to play the map with *your* original quake settings
  delete the pak1.pak file. It contains the extra models (items) and
  the quake.rc file with my recommended engine settings.
  
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copyright:        The source map file is in the zip file for viewing pleasure.
                  Please do not use any of these assets in ANY COMMERCIAL PROJECT.
                  Remember to give credit if you use any of the assets.

additional        The textures are from the map Koohoo by Vondur
                  These were originally from the game Heretic 2 by Raven Software
compilers and     BSP/VIS Compilers - TYRUTILS v0.14 by Kevin Shanahan
Dev tools:        Coloured light and LIT support by Bengt Jardrup & MH
                  TexMex 3.4 by Mike Jackman (organize textures)

engine:           Designed and tested to work with the following engines:

FitzQuake 0.85 (http://www.celephais.net/fitzquake/)
QuakeSpasm (http://celephais.net/board/view_thread.php?id=60452)

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Map Information:

Game          : Quake SP only
Coop/DM       : Spawn points exist, not tested.
Difficulty    : 84 Monsters - 1 skill level
Textures      : kaahoo.wad (included in zip file)
Editor        : SDRadiant 1.3.8
Build Time    : 3 days

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Distribution / Copyright / Permissions 

Copyright (c) 2014 sock, mememe[at]simonoc[dot]com
All rights reserved.

Quake I is a registered trademark of id Software, Inc.

This MOD/MAP may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MOD/MAP TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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