			+++THREAT ASSESSMENT+++

Release Date:		August 13, The Year of Our Lord 2017
Author:			Lane Powell
Email:			azmacv@gmail.com



			+++PLAY INFO+++

Single-Player:			Designed for
Co-op:				No
Deathmatch:			No
Difficulty Settings:		Yes*

*PLEASE NOTE that the higher skill levels are intentionally harder than average. Skill 2 hopefully appropriate skilled players who are looking for a challenge. Others are advised to start on skill 1 or lower. The map is coagula-style (vertical space map) and emphasizes horde combat. It's inspired by the vertical mobility of Doom 2016 as well as the spirit of high-skill-ceiling classic Doom/Doom II PWADs.

Whatever your skill and difficulty level, have fun and enjoy the quads. ;)



			+++INSTALLATION+++

This map requires Arcane Dimensions. If you don't already have it, download the latest version from Quaddicted.com and install it. Place lpqsp1.bsp and lpspq1.lit into your ad/maps folder. Choose your desired difficulty level by typing 'skill #' in the console where '#' is a number 0-3 (corresponding to Easy-Nightmare), or by simply starting a new game and choosing a difficulty in the start map. Load the map by entering 'map lpqsp2' in the console.



			+++CREDITS / ACKNOWLEDGEMENTS+++

Tools Used:			TrenchBroom Level Editor
				TyrUtils-Ericw
				ne_q1spCompilingGui

Texture WADs:			id.wad, kdmtex.wad, zerstorer.wad, knave.wad, as well as textures from Rubicon Rumble Pack and Castle Kaahoo.
				Downloaded from quaddicted.com/files/wads.

Beta Testers:			C Redfield (func_msgboard volunteer)
				John Kesler (bff)


Special Thanks To:		id for making an awesome game.
				The folks at func_msgboard for answering questions and providing encouragement.
				The whole Q1SP mapping community for providing countless hours of fun and inspiration.



			+++PERMISSIONS+++
		
You may distribute the hell out this zip file for free in any format, as long as its contents are intact (including this document).






byby
