Princess of China

A small single player Quake map built for func_mapjam 6, with a theme of "Fire
and Brimstone": http://celephais.net/board/view_thread.php?id=61214

Heavily inspired by Xueguo Yang's "Tower of Evil":
  http://yangxueguo.deviantart.com/art/Tower-of-evil-342477532

Named after the Coldplay song, not Mr. Yang's nationality. I'm not that awful.

Rob Martens <robert.martens@gmail.com>
http://www.gyroshot.com
August 16th, 2015

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Single Player: Yes
Coop: No
Deathmatch: No
Difficulty levels: Yes
Enemies: 30/32/34
Music: Track 9 - Peace? / Focus

==============================================================================

Editor: Jackhammer 1.1.700
Compilers: tyrutils-ericw 0.15.1
Build time: ~3 weeks, on and off
Compile time:
  CSG/BSP: 18 seconds
  VIS: 2 minutes, 18 seconds
  LIGHT: 22 minutes, 30 seconds
Build machine:
  Pentium G3258 @3.2Ghz
  8GB RAM
  GTX 650, 1GB

The source .map file included with this distribution is self contained, but the
development of the map made use of a modified version of VMFInstanceInserter,
which is a program allowing Source engine func_instances to be used in branches
of that engine whose tools don't natively support them. I tweaked my own fork of
VMFII to support the Valve 220 Quake .map format, and used it to place some
light fixtures, duplicate a few entity configurations, and build my flesh
bridges. As of this writing I haven't published the changes, but I plan to, so
if you're interested, follow me on Github: https://github.com/ItEndsWithTens

==============================================================================

Copyright (c) 2015 Rob Martens
All rights reserved.
