Devil Demo is a mod for Quake showing off the Devil enemy from my new Power Surge episode. (Coming Soon!) It contains the new devil monster as well as a level that demonstrates some of the monster's unique characteristics.

The Devil is a mid-range monster that throws sticks of dynamite which explode on contact with walls and floors. The dynamite is aimed precisely so it will hit where the player is standing and (usually) won't hit level geometry on the way. They have great hearing, so they can target you even if you're on the other side of a wall! You may have to chase these guys down, but don't get too close; they will ram you with their horns and send you flying!

Devils were designed with three goals in mind:
- A monster that poses a credible threat even when it has the low-ground to the player.
- A monster that doesn't aggressively chase the player and tries to keep its distance.
- A monster that can land shots on the player even when behind other monsters.

So hopefully you can use this demo level to get acquainted with the Devil monster. You may be fighting more of them real soon when you play Power Surge!

Thanks for reading!
- ZungryWare

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To Play
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Use the "game" command in console to select this mod.
Start a new game and select your difficulty.

Coop and Deathmatch are supported

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Credits
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ZungryWare -- Concept, Design, Model, Animation, Texture, Code, Level Design
ZungryWare, Squid V., Freedoom Team -- Level Textures
ZungryWare, Michael Klier, GlitchedTones -- Sound Effects
Greenwood, fw, MissLavender -- Playtesting
