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Title                   : Tomb of Thunder (sample release)
Filename                : modjam_adaya
Release date            : 09/02/2019 (For Modding Jam 2019)
Author                  : Arthur "aDaya" Biver
Email Address           : biver.arthur@gmail.com
Other Files By Author   : Manchester's LeftOvers, A Once Glorious City
Misc. Author Info       : arthurbiver.neocities.org (online portfolio)

Description             : Here is my submission for this year's Modding Jam. I took the opportunity to give people a sample
			  of what I've already accomplished for my upcoming mod, "Tomb of Thunder". It is compatible with
			  any map that can be played on vanilla quake/id1, so go run through maps with this!
			  To experience all the new stuff, be sure to go into the test level (type in the console "map test.bsp").
			  
What's new              :
			  * Based on the Ultimate Regular Quake Patch, expect bugfixes like Fishes not counting on end levels results,
			    and unlocking key door sounds playing accordingly.
			  * Nailgun has been buffed: its projectile speed is now the double of the rocket launcher's in order to
			    make it more useful.
			  * Two replacements weapons: the Shotcycler (replaces the Super Shotgun, fires from 2 to 5 consecutive
			    shotgun blasts depending on how long you hold the fire key down) and the Chaingun (replaces the Super
			    Nailgun, has a short windup before firing two bullets per shot, and a winddown when you stop firing).
			  * A new weapon on slot 9, the Hammer of Thunderbolts: smite groups of enemies enemies with a mighty thunderous 
	 		    hammer strike! But watch out, as it consumes 30 cells per use! (Only available in test.bsp)
			  * The axe was boosted to deal 30 damage points, and have a feedback sound when it hits an enemy or
			    a secret door
			  * A new power-up: the Hourglass of Kronos: slows down any enemies' movement and attacks for 30 seconds
			    (only available in test.bsp)!
			  * 3 new monsters: the Butcher is a Flak Ogre with a flashy coat of paint, the Nail Infantry is Doom's
			    ChainGunner's little cousin, and the Shell Trooper fires 5 shotgun blasts in succession as long as 
			    you're visible and unloads a Super Shotgun blast at close range (all of them only available on test.bsp).
			  * Individual pickup sounds for ammo packs, weapons, and armors
			  * HUD accurate armor textures
			  * Modified pickup message to add a bit more personality

Additional Credits to   : *c0burn, QMaster, Spoike, for their patience on helping me code all the new shiny stuff
			  *c0burn for merging the shotcycler's model with the shell trooper, to make him more authentic.
			  *The people on the Quake Mapping discord server for their support and crucial feedback on both the art,
			   design, and coding aspects
			  *Matthias "Maddes" Buecher for making the Ultimate Regular Quake Patch
			  *You, for playing my mod! Hope you'll enjoy it!

Original assets belong to iD Software, Valve, People Can Fly, Epic, and Eidos.

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* What is included *

New levels              : No
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Other                   : Yes, vanilla bug fixes 
Other files required    : Not a file, but as saif before as soon as you spawn in a level type in the console "impulse 210" to disable
			  auto-aim. This carries on even if a level changes.


* Play Information *

Singleplayer tested, but potentionally works on co-op and deathmatch games.


* Construction *

Base                    : Ultimate Regular Quake Patch was used as a base
Tested With             : Quakespasm
Known Bugs              : Screen hue when HoK is active is missing ; Monster leaps and arcing projectiles
			  being heavier instead of travelling slower while HoK is active ; Hammer of
			  Thunderbolts only selectable via mousewheel

To do			: Fix mentionned bugs
			  Make Haste variant for HoK (for multiplayer, but also singleplayer use)
			  Remove weapon frame reset while picking up ammo/weapons
			  Make an episode out of it!




* Copyright / Permissions *

Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

Web sites: www.quaddicted.com