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       Aeons Beyond
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A mod for Quake by Redfield
contact: credfield099@gmail.com

Installation:
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Unzip the folder to your Quake directory and launch the game with -game modjam_redfield in the console.
Type 'skill 0/1/2/3' to choose your skill
Type 'map beyond' to load the map.

Only tested in Quakespasm v0.93
No other engines currently tested/supported.
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Known bugs:
-When running out of ammo a weapon switch will not occur for a few miliseconds - be careful when low on ammo
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Other issues:
-Picking up a weapon in the middle of a reload will not skip that reload
-The map is comparatively dark, and was compiled testing with 0 brightness/contrast on a large 4K screen.
If you find it too dark, raise the brighness/contrast one or two levels as needed. 

The Story
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Earth, present day:
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	You fought every day for them; those liars from the corporation. In the end they backstabbed you.
Worse, their twisted experiments have endangered all of civilization. Now there is nothing left for you but revenge.

	An alarm sounds and the laboratory is thrown into chaos. You are ready. It's time to put an end to this nightmare. 

The Darkworld, time unknown:
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	An ancient keep high on a mountainside sits frozen in the darkness. Built by warrior monks in worship of the ancient dragon.
It is said the ghosts of these monks still haunt the halls in service of thier master.

	The Ice Dragon, ruler of the Darkworld, broods and grows stronger. The mortals from the other realm were foolsih to open a rift to this place.
Soon the Dragon's power will spread to the mortal world and consume it. Everything will be frozen for eternity. The time grows near... 

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Tools:
Trenchbroom 2.0 by Sleepwalker
ericW compiler tools by Eric W.
Texmex for WAD organization
mtPaint
Photoshop
Blender 2.8
Blender import/export mdl by Khreathor
qmdl by Preach
Goldwave for editing sounds
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Credits:
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Created by: Redfield
Uses Quake C originally provided by idsoftware
Custom progs by Khreathor
Quake C incorporated from:
-extras by Frank Condello
-Preach delayed monster spawn
-Rogue and Hipnotic mission packs
-Some qc tweaks by Redfield
Some Quake/Rogue/Hipnotic textures
Some textures from Doom 3 by idsoftware converted by 'JPL' and other Doom 3 textures
Some textures from Hexen 2, modified by 'sock' and Redfield
Some textures from Arcane Dimensions various mappers modified by Redfield
Some textures from Return to Castle Wolfenstein by Gray Matter Interactive modified by Redfield
Some textures from Daikatana by Ion Storn, modified by Redfield
Some new textures by Redfield
Original conback image by Rogue, edited by Redfield
Some sounds from Doom 3 obtained from 'Distrans' dis_sp6
Other sounds from Doom 3 edited by Redfield
Shotgun sound from Doom 2 by idsoftware
Some sounds collected from Arcane Dimensions and Keep mods
Alice voice originally by Kathryn Beaumont
Original Dragon mdl by Rogue Entertainment, skin edited by Redfield
Original Alice model by Rogue Entertainment, converted by Redfield
Original Statue model by Gray Matter Interactive, converted by Redfield
Skybox 'desert_night' by Hazel Whorely

All other new models for this mod are by Redfield
Shotgun model skin originally by id software, edited by Redfield

All other Quake monster/weapon models originally by id or Rogue

Testers:
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Gamevoin
One True Purple

Special thanks
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ORL for making inspiring maps, and convincing me to finish this crazy thing.

About this map:
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This map contains some sections of a much larger castle map I was working on but have never finished.
The main theme of the map is a moonlit castle gaurded by an ice dragon.
This map uses many environmental/prop models made using Blender to enhance the visuals.
The Doom 3 section of the map and new shotgun were a late idea added after the 'modjam' was announced.

Thankyou for playing this mod.

Redfield

                       !!!SPOILERS BELOW!!!                                
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                            SECRETS GUIDE
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1) A strange secret: The uber secret! To find this you must follow the ghostly voice:
It first leads you to the silver key. Past the key is an engraving on the back wall. The voice calls to you from past the wall.
A button in this room will open the wall and leads to a secret passage. Follow the voice and you find a locked gate, guarded by 3 lions.
You need to find and shoot 3 lion heads. There is one immediately near the locked secret gate. Another is hidden up above when you first 
enter the secret passage. The 3rd lion is back near the start of the dungeon area. After leaving the teleport and going down the stairs
it is on the wall in front of you.

2) An under lift secret? Well there is only one lift in the map...

3) A polar bear dive! In the lair of the Ice Dragon you will see a big hole in the ice. Take a dive...
