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              12.5.2015
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Title                   : Katedra
Filenames               : nar_cat.bsp
			  nar_cat.lit
			  nar_cat.txt

Author                  : nadzia (narnar)
Email Address           : yallsick@gmail.com
Website			: n/a
Description             : Medium-size, smoky monochromatic stone sanctuary. 
Other levels by author  : finally              -  "Finally"              (Q1SP)
			  nar_vault	       -  "In the Foetid Vault"  (Q1SP)
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* Play Information *

Single Player           : Yes
Coop starts		: Nope
Deathmatch              : There are some deathmatch starts scattered about so I could play it in DMSP.
Difficulty Settings     : Yes. Monsters: Easy-50 Normal-67 Hard-83
Music Track		: Absolutely, my favorite track from Quake OST.
GLQuake Supported	: Maybe?
SoftwareQuake Supported : Maybe?
Engine Bsns      	: Tested with Quakespasm, Fitzquake. Works with DP too, afaik.
			 
* Construction *

Base                    : Scratch
Editor(s)               : Trenchbroom
Known Bugs              : Haven't found any but I'm sure they're there.
Build Time              : Couple weeks.
Textures used           : Chicosruin set
                          one texture from starfields wad
                          both pulled from https://www.quaddicted.com/files/wads/
Compile machine         : intel i7 2.2 mobile cpu
Compile tools:		: TyrUtils vis and qbsp (v0.15)
                          aguirre's light with MH mods
                          necros's lovely compiling gui

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* Installation *

Place all files in your /quake/id1/maps directory. 

Run quake and pull down the console with `. Enter "skill x" (where x is 0[easy], 1[normal], 2[hard], or 3[nightmare]). Then enter "map nar_cat" and enjoy.

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QBSP                   : 0h:0m:4.608s
Vis (level 4)          : 0h:22m:56s
Light (extra4)	       : 0h:1m:20s
Brushes                : 1829
Entities               : 384 (in editor, varies with difficulty)

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* Credits *

~ id, for everything.
~ necros, for compiling gui
~ kristian duske, for trenchboom.
~ Tyrann, for tyrutils
~ aguirre, for light.exe
~ MH, for colored light support and light modifications
~ dumptruck_ds and my brother Stephen, for the very valuable playtesting
~ everyone who takes the time to send demos and feedback

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* Permissions *

Commercial distribution of this material, in whole or in part, requires
prior agreement with the author.  Commercial distribution includes any
means by which the user has to pay either for the support (e.g. CD-ROM,
or magazine CD-ROM)or for the material itself.  Unauthorized commercial
distribution is prohibited.
You may distribute this map for free provided this text file is included.

 2015 nadzia

QUAKE is a registered trademark of Idsoftware, Inc.
All other names are trademark of their respective owners...

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