===========================================================================
Title                   : Null Bearing Redux
Filename                : nullbear2.bsp
Release date            : August 2022
Author                  : zbidou72
Email Address           : bfabbri04@gmail.com

Description             : Heavy overhaul/redesign of Null Bearing, an older map released in 2020.
                          Uses the Alkaline mod because.. it had to.
                          

Additional Credits to   : Alkaline mod team - Alkaline makes Quake industrial layouts great again.
                          Makkon and Quakefox for superb texture sets.
                          AMD for the ryzen 5900X CPU - compiling takes forever, eternity got shorter.

                          Very special thanks to comfy, mazu, joel B, orl and zaratzara for feedback, impressions and walkthroughs on version 1.0.

===========================================================================
* What is included *

New levels              : Yes
Sounds                  : Yes (from Alkaline mod)
Monsters                : Yes (from Alkaline mod)
Music                   : No
Graphics                : Yes (custom sky "jajsundown")/from alkaline mod
Other files required    : The latest version of the Alkaline mod


* Play Information *

Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : Null bearing was new from scratch/this is based on Null Bearing.
Build Time              : 2 months from previous version.
Editor(s) used          : Trenchbroom 2022.1
Known Bugs              : N/A
Tested With             : Vkquake 1.20.3(recommended, especially for AMD GPUs) / Ironwail 0.6.0 / Quakespasm 0.94.7.
                          Set sv_protocol 999 when using Quakespasm.
                          The release of Quakespasm Spiked has not been updated in a while, so it is not recommended.

Textures                : id1
                          mg1
                          makkon 
                          quakefox
                          a few from Daikatana/Kingpin


* Installation *

unzip in alkaline mod folder


* Tips/remarks *

12 red squid statues have been - moderately - hidden throughout the map.
Break them all to gain access to the super secret.

Some fights can be initiated from different vantage points, some of them advantageous.


* Update 1.1 *

Uses the latest version of makkon textures(that extra crispy rust...)
Some encounters have been redesigned(particularly the one in the drydock that was - justifiably - deemed unfair and unfun)
Directional arrows enlarged
Some button textures modified
Some textures realigned
Some messages modified
Some minor geo modifications in the drydock

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.