﻿================================================================
Title: Prolonged Absurdity
Filename: prensp1  
Author(s): prengle (:3c)
Email Address: prengle@tutanota.com
Description: miniature wizard map originally made for sm195
Additional Credits to: timmy willits for creating quake and founding id software
                       newhouse for just being newhouse
		               mickey d's for providing all american sustenance during this arduous mapping exercise
		               the voice living in my head who doesn't pay his rent for providing misc.wad. (i think? vdu's broken now. where's my alimony ;~;)
================================================================
* Play Information *

Level Name: Prolonged Absurdity

Single Player: yes!
Cooperative 1-32 Player: i think so
Deathmatch 2-32 Player: pretty sure (eat it baker)
Difficulty Settings: monster count is the same across all difficulties (22). real chads play on skill 3

New Sounds: no
New Graphics: maybe
Sound Track: nope
Demos Replaced: nada
.map Included: absolutely

Software needed to play: playtested the map once in quakespasm, use quakespasm, it's good. it loaded fine in tyrquake though so ¯\_(ツ)_/¯

Comments: you know what quake needs? more speedmaps! i made this for sm195 'cause i felt like it, except i fell into a coma so now i'm releasing it separately

this was supposed to be a gameplay experiment involving lots of shamblers, vores and powerups but once again i had to cram in gameplay at the last second. i want to return to this idea sometime but my motivation for mapping's coming and going whenever it feels like it at this point. also the stock wizard textures are more fun to use than i thought

despite my lingering sanity i can actually still make a goddamn quake map. if you don't like it eat shit >:3c. if you do then thank you uwu


* Construction *

Base: no.
Build Time: uhhhhh. under 24 hours? i'm not really sure at this point (12 maybe?). i love turtlemaps!

Times & stats:
System Used: fast and cool 6600k
Qbsp: 0.572 seconds
Vis (-level 4): 1.3 seconds
Light (-extra): 5.474 seconds
Brushes:  802
entities: 184
miptex: fuck your miptex

Texture WAD used: timfixed.wad, prengle_clip.wad, misc.wad
Editor(s) used: trenchbroom 2019.5
Known Bugs: ¯\_(ツ)_/¯

* Legal Stuff *
--------------------------
sue me, dox me, i'm a big boy i can handle it

(Template level description provided by Kyle 'ObserveR' Lemke of
 http://www.planetquake.com/future/) (god this is vintage)