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Title                   : Shrine of the Demon Twins, Erased Ancestors
Filename                : q25_limits_jcr1.bsp, q25_limits_jcr1.bsp
Release date            : 06/22/21 for Quake 25th Anniversary Limits Jam
Author                  : Jose C. Rodriguez (JCR)
Email Address           : jcr@stronzi.org
Other Files By Author   : Dwell Ep1, Triune Discovery, various jams & speedmaps, etc...

Description             : I'm grateful to you, the Quake community, for your support and feedback. I've been working dilligently on a couple of projects with 3D Realms lately... who would've thought that would ever happen?
							Anyway, I pumped out each of these maps in 1 and 2 weekends respectively. Shrine of the Demon Twins is done up in Zendar/city theme, and follows  (in my opinion) the makings of a classic theme quake map. 
							Erased Ancestors, I did in the Egyptian theme and will follow a bit more in my 'adventure game style' mapping. Please enjoy- and cheers to 25 more years of Quake mapping!   

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* Play Information *

Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : About 1 weekend for Twin Demons, about 2 weekends for Erased Ancestors. 
Editor(s) used          : TrenchBroom 2021.1
Known Bugs              : Feel free to email me if you find any.
May Not Run With        : Who knows? Designed with WinQuake in mind :)
Tested With             : Quakespasm 0.93, Mark V


* Copyright / Permissions *
Not for commercial use, you know the drill. You MAY distribute this file, provided 
you include this text file, with no modifications.  

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* Special Thanks*

Thanks to my awesome testers:
Shrine of the Demon Twins: Juzley, Mazu, Henry, Newhouse
Erased Ancestors: Chris Holden, Newhouse, Rhoq

Thanks to Dumptruck and the whole Quake community for making Q25 a special event :D
Thanks to all the Dwell lads for being fun to converse with from time to time. 
Thanks to Rhoq for organzing clever map jam idea, I thought the challenge of mapping within the imposed limits was a refreshing experience. 