                                                                                
                                                                                
    ___      ___     //  _   __          _   __      ___      ___      ___   /  
  //   ) ) //   ) ) // // ) )  ) )     // ) )  ) ) //   ) ) //   ) ) //   ) /   
 //       //   / / // // / /  / /     // / /  / / //   / / //   / / //   / /    
((____   ((___( ( // // / /  / /     // / /  / / ((___/ / ((___/ / ((___/ /     

                                                                                          
                                                                                          
    __      ___     ( )   __          ___      ___                __      ___   /  ___    
  //  ) ) //   ) ) / / //   ) )     ((   ) ) //   ) ) //   / / //   ) ) //   ) / ((   ) ) 
 //      //   / / / / //   / /       \ \    //   / / //   / / //   / / //   / /   \ \     
//      ((___( ( / / //   / /     //   ) ) ((___/ / ((___( ( //   / / ((___/ / //   ) )   

                                                  
    //  ) )                                       
 __//__  ___      __      ___      ___    __  ___ 
  //   //   ) ) //  ) ) //___) ) ((   ) )  / /    
 //   //   / / //      //         \ \     / /     
//   ((___/ / //      ((____   //   ) )  / /      

                                                                                        
                                                                                        
    _   __               ___     / __      __      ___      ___      _   __      ___    
  // ) )  ) ) //   / / ((   ) ) //   ) ) //  ) ) //   ) ) //   ) ) // ) )  ) ) ((   ) ) 
 // / /  / / //   / /   \ \    //   / / //      //   / / //   / / // / /  / /   \ \     
// / /  / / ((___( ( //   ) ) //   / / //      ((___/ / ((___/ / // / /  / / //   ) )   



Release date: 31 December 2020
Quake 1 Single Player Map for Arcane Dimensions 1.8

============================================================

Title:            calm mood rain sounds forest mushrooms

Author:           quasiotter / Daniel P. Lopez

Email address:    oliverblueberry@gmail.com

Twitter:	  @oliverblueberry

URL:              oliverblueberry.info

Description:      map made for a twine game, slightly more playable
============================================================

Single Player:	  yes
Cooperative:	  no
Tourney:          no
Deathmatch:       no
Team deathmatch:  no
CTF:              no
Monster Count:	  0
Secret Count: 	  0
Lighting:	  coloured / .lit included
Custom Music:     yes (track77.ogg)
Custom Textures:  yes (24-bit)
Mod Required:	  AD 1.8+
Tested on:	  Quakespasm

============================================================
Installation:

♥ Make sure you have Arcane Dimensions 1.8 installed! (https://www.celephais.net/board/view_thread.php?id=61962&start=113)
♥ Unzip contents (you already did this!)
♥ Copy/move contents of 'maps' folder into AD > maps (do NOT replace the entire folder!)
♥ Copy/move contents of 'music' folder into AD > music (do NOT replace the entire folder!)
♥ Copy/move contents of 'textures' folder into AD > textures (do NOT replace the entire folder!)
♥ Bring down the console using the '~' key
♥ Type 'map quasiotter_cmrsfm' and hit enter
♥ Play map, quit when done, there's no exit portal. Is that intentional and symbolic? No
♥ Open up 'twine game' folder, double-click the 'calm mood rain sounds forest mushrooms.html', which is the story this map is based on
♥ Cry

============================================================

this map was specifically made for a twine game, play here: https://quasiotter.itch.io/calm-mood-rain-sounds-forest-mushrooms

or you can play the .html file included in this .zip

that was based on a sekret santa game exchange for glorioustrainwrecks.com, where mkapolk requested 'calm mood|rain sounds|forest|mushrooms' and that's what i made

the map was initially only meant to serve as a model to screenshot for the twine game.

i decided to make the map actually playable, though there isn't an exit. you're just talking to some characters. there's a tiny sloth behind the donut, it's one pixel and you can only see it contrasted on the rock.

yeah, i know most things are missspelled, gaps in communication are an important aspect of this. it's a metaphor, or something.

rain sounds (Public Domain): Pačkėnai, Lithuania, rain in the forest by alas23/sala, https://archive.org/details/aporee_47589_54069

for more, see the postmortem at https://oliverblueberry.neocities.org/quakemapping.html

============================================================

i plan on making one map per month in 2020 with these rules:

- pacifism
- very short
- experiment with gameplay, mechanics, concepts, etc.
- (optional) reference other games

============================================================

programs used:
trenchbroom 2020.2
ericw's compiling gui
photoshop (stolen)
krita
wally
texmex
notepad
audacity
twine
http://patorjk.com/software/taag/#p=display&f=Graffiti&t=Type%20Something%20

============================================================
Thanks:

glorious trainwrecks dot com
marek kapolka
id Software
Quake Mapping Discord for help and support
dumptruck_ds for tutorials
dumptruck_ds for skip textures (not in final map)
serious love to everyone who worked on trenchbroom. it's way too good
quake community. love u

============================================================
Distribution / Copyright / Permissions 

Copyright (c) 2020 Daniel P. Lopez

All rights reserved.

Quake is a registered trademark of id Software, Inc.

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
============================================================

