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Title       : Retro Jam 6
Date        : 1st January 2017
File        : retrojam6.zip (version 2)
Author      : bloodshot, breezeep, Danzadan, doomer, dumptruck, FifthElephant,
	      ionous, Khreathor, lp, MJB, MukOr, Naitelveni, newhouse, OTP, PuLSaR, Skacky, Shadesmaster
Description : Egyption Retro Jam!

Special
Mentions    : Textures ripped from ad_test2 by Sock, and Mission Pack 2

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Installation

* Create a new folder called "retrojam6" in your Quake folder
* Copy the Zip file into the new folder
* Extract the contents of the zip file
* Create a shortcut to your preferred Quake engine
* Add the following to the command line

 -heapsize 64000 -game retrojam6
 
* Run the shortcut (click icon) and make sure the engine loads
* After the start map has loaded set the skill level manually
* Bring down the console using the '~' key
* type 'skill 1' at the console (0=easy, 1=normal, 2=hard, 3=nightmare)
* type 'map' followed by the relevant map name (see list below)
* Not all maps support multiple skill levels
* All maps will exit to the start map when finished
* Please check the docs folder for further readme files

* If you want to play the map with *your* original quake settings
  delete the pak0.pak file. It just contains extra models (items).
  
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Authors   	  Map name

Bloodshot         retrojam6_bloodshot
breezeep          retrojam6_breezeep
Danzadan          retrojam6_danzadan
doomer            retrojam6_doomer
dumptruck         retrojam6_dumptruck
FifthElephant     retrojam6_fifth
Ionous            retrojam6_ionous
Khreathor         retrojam6_khreathor
lp                retrojam6_lp
MJB               retrojam6_mjb
MukOr             retrojam6_mukor
Naitelveni        retrojam6_nait
newhouse          retrojam6_newhouse
OTP               retrojam6_otp
PuLSaR            retrojam6_pulsar
Skacky            retrojam6_skacky
shadesmaster      retrojam6_oasis



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copyright:        The source map file is in the zip file for viewing pleasure.
                  Please do not use any of these assets in ANY COMMERCIAL PROJECT.
                  Remember to give credit if you use any of the assets.

engine:           Designed and tested to work with the following engines:

Mark V (http://celephais.net/board/view_thread.php?id=61375)
QuakeSpasm (http://celephais.net/board/view_thread.php?id=60452)

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Distribution / Copyright / Permissions 

Quake I is a registered trademark of id Software, Inc.

These MAPS may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MOD/MAP TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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