===========================================================================
Title                   : Swarm Breach Torrent Fight
Filename                : sbtf_cop16.bsp
                          sbtf_cop16.lit
                          sbtf_cop16.map
Release date            : Sep 11, 2021
Author                  : The Solipsist
Discord username        : TheSolipsist#5019

Description             : Swarm Breach Torrent Fight is a Quake adaptation
                          of Space Beast Terror Fright by Nornware.
                          The map uses procedural variation to populate
                          each area, the map provides a complete game mode
                          intended for cooperative play.  You will need
                          Copper 1.16+ to run (1.17+ on the Re-Release),
                          it relies on multiple mod features.

                          The objective is to disable all terminals to gain
                          access to the reactor coolants, then disable
                          those as well.  Enforcers spawn endlessly at a
                          warp room at the opposite end of the map, and
                          horrific start pourin in through the ceiling as
                          time passes.

                          Everytime you disable a terminal, you are given a
                          random reward:

                          - Quad Damage (1:8)
                          - Pentagram of protection (1:8)
                          - 200 Nails (1:16)
                          - 100 Cells (1:16)
                          - 100 Health (1:16)
                          - 100 Green armor (1:16)
                          - 50% for 2 resources (3:8)
                          - 25% for each resource (1:8)

                          Once the coolants are disabled, the players have
                          90 seconds to return to the exit and stand on the
                          marked platform(s) before the meltdown occurs.
                          When it does, those within close proximity of the
                          epicenter will take continuous heavy damage, and
                          those in a 'safe' distance will be losing health
                          from the radiation unless wearing a Biosuit.

                          The number of terminals and breaches depend on
                          the skill level and game mode:

                          | Skill  | Terminals/Breaches | Coop  |
                          | ------ | ------------------ | ----- |
                          | Easy   |         3/3        |  6/6  |
                          | Medium |         5/5        | 10/10 |
                          | Hard+  |         7/7        | 14/14 |

                          Spawn and breach rates are also increased.

Additional Credits to   : Nornware/Johno - for approving of sharing
                          RisingThumb - for playtesting
                          Mista Heita - for playtesting
                          Lunaran - for Copper mod
                          kduske - for TrenchBroom
                          dumptruck_ds - for the tutorials and the Discord
                          id Software - for Quake

===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Other                   : No
Other files required    : Copper v1.16+ (http://lunaran.com/copper/)
                          Quakespasm (http://quakespasm.sourceforge.net/)


* Play Information *

Single Player           : Yes
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Metagame *

Any% Speedrun           : No
100% Kills              : No (always)
100% Secrets            : No (no secrets)
No Kills Nightmare      : No
Pacifist Nightmare      : No
No Secret Nightmare     : Yes
No Secret 100% Kills    : No (always)
JT93 Arcade             : Unlikely (blind play, 3 death, 3 save, Skill 3)
Roguelike Nightmare     : Probably impossible (blind play, 1 life, skill 3)


* Construction *

Base                    : New from scratch
Build Time              : ~3 weeks
Editor(s) used          : TrenchBroom 2 (v2021.1)
Known Bugs              : Some enemies might get stuck in breach
                          Players counted for layout on first door open
                          Players counted for exit when meltdown starts
May Not Run With        : Requires Copper v1.16+
Tested With             : QuakeSpasm 0.93.1
                          vkQuake 1.11.0



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

Quaddicted (https://www.quaddicted.com/)