12/29/2013
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Title                   : Conference of the Shamblers
Filename                : sksp2.bsp
Author                  : skacky
Email Address           : skacky2002@yahoo.fr
Version			: 1.1 (see below)

Tasked with retrieving a rune of immense power, you find yourself past
the high ramparts of an elder city of silver domes, low courts and high
belvederes to find what you are looking for. You have found a forsaken
slipgate that brought you past its mighty defenses, but you know the
resistance will be strong as you begin your journey into the inner city.

Requires quoth and an engine with increased limits.

v1.1 fixes the 3 night gaunts and the 2 drunk death guards on
skill 1. Bad, bad, bad! skacky, more like slacky amirite?
I also added more lights around the plasma gun so Vondur does
not forget to take it this time. :p
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* Construction *

Editor		: TrenchBroom 1.1.1 Build 368 / Hammer 3.5
Compilers	: Tyr-Utils (v0.14)

Brushes         : 16448
Entities        : 3171 (2019 lights)
Build Time	: Around a year, on and off (more off than on).
Difficulty	: Easy: 170 -- Normal: 220 -- Hard/Nightmare: 242

qbsp (oldaxis)  : 1 minute 30 seconds
vis (level 4)   : 52 seconds
light (extra4)  : ~15 minutes


* Special Thanks *
Tyrann for Tyr-Utils.
Kristian Duske for TrenchBroom.
Kell for knave.wad / Kell, Necros & Preach for Quoth.
The awesome people at func_msgboard and #terrafusion.
onetruepurple, vigil and Scampie for beta testing.

* Copyright / Permissions *

Copyright 2013 skacky. This archive may not be distributed
commercially, may not be distributed in modified or incomplete form,
and may not be distributed in any way that misrepresents its authorship.
Aside from those restrictions, you may distribute it freely.

I'm all about sharing so you can take parts of the source level if you
want to, just credit me. You can also laugh at how TrenchBroom murdered
my cave area with its impossible-to-align floating vertices. It's a
wonder the thing compiled without any problems whatsoever.