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*Specifications:

 - Title                   : Untitled
 - Original Release        : 18th of December , 2013
 - Filename                : sm173_cocerello
 - Speedmap theme          : Quake the way Id did
 - Author                  : Cocerello, aka ''Coce''                 
 - Mapping time            : around 10 hours.
 - Vis time                : 3 mins
 - Feedback and demos      : cocerellon@gmail.com
 - Tested in               : Quakespasm 0.85.7, Winquake, GlQuake (doesn't work on those last two, it says there is too many static entities)  

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*Map Information:

 - Game			   : Quake SP
 - Cooperative             : 2 coop start points, no further support for it has been added
 - Difficulty modes        : Easy, normal and hard.
 - Textures		   : IDbase.wad from WC Qadapter
 - Requirements            : Despite the theme, it probably won't work on winqake or GlQuake.
 - Editor                  : Worldcraft 3.3 with Qadapter
 - Tools                   : Bengt Jardrup modified tools

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*Just talking

i began this map with a lot of illusion, thinking about making a very good layout and combats, but as time passed and the deadline came closer, the map became bigger and i had to pass on detail, so it became a bit plain map, even considering the theme. Still, i do think it can be enjoyed.

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*Installation

 - Put all the files in /id1/maps
 - Add the following to the command line to run your Quake engine or create a shorcut to it with this part added (omit the ''):

   ''+map sm173_cocerello -skill x'' (where x is 0, 1, 2 or 3)

 - Enjoy the map.

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*Thanks

 - ID software for Quake
 - Aguirre and Bengt Jardrup for their fantastic tools
 - Necros, Kell, and all those that colaborated to give us Quoth
 - Baker for the Quake adapter to Worldcraft
 - Onetruepurple for proposing this Speedmap session
All the people at Func_MsgBoard for their help
