March 2018
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Title                   : 1073741824
Filename                : sm185_artistical.bsp
Author                  : Pablo "Artistical" Lamprea
Email Address           : pablolamprea@gmail.com
Description             : Cube of Quake tropes.

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* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
CD Track                : 4
Demos Replaced          : None

* Construction *

Base                    : From scratch
Editor(s) used          : Trenchbroom 2.0
Known Bugs              : Half the teleporter traps don't work as intended (the monsters end up in really weird 				  places). Still, the level works just as intended, so not much time was invested in 					  correcting it.
Build Time              : Around 10 hours.

Texture Wad used        : ad_mountain.wad

Compile machine         : My own Desktop Computer (i7 4790K)
QBSP Time               : 1 seconds
Light -extra time       : 15 seconds
VIS (-level 4) Time     : 1 second

Brushes                 : 832
Entities                : 405
Models                  : ???

* Other Info *

This is my map for Muk's 1024 unit speedmap session. I used every single one, with the map being 1024 units wide, 1024 units tall and 1024 units long. At first I thought on doing something vertical, but the time pressure of real life forbade me of doing so. Oh well, on the next jam maybe :)


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. I have included the .map file, but no additional files are
included. If you have Thred, you can load this map up and modify
it. If you do make any changes to this map, please contact me and
let me know so I can see it!

This BSP may be distributed in any form you see fit.  Have fun!
