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"Etat de Cristal Mystique" - Quake speedjam #193 - (Quakeguy goes to white castle)
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06.03.2019
Author: uKKo
Email: quth.ukko@gmail.com

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Description
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ID1 vanilla single player speed map using alternate textures.

SP: yes
Coop: 4 spawns (not tested)
DM: one spawn (not tested)

skill: 0-3 (all tested)

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Installation & Running
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Extract package contents to game folder:
/Id1/

Launch game and use console commands:
"skill X" (0-3) 
"map sm193_ukko"

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Technical
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Tools: 
-Trenchbroom  
-EricW tools  
-ne_q1spCompilingGui
-Wally

Built for and tested with Quakespasm 0.93.0
containing alpha maps

Start elevator is finicky at host_maxfps>72
(move or jump to avoid damage)

**Will likely not work without a modded engine**
Requires extended limits

Progs: Vanilla ID

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WADS & Asset sources
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Quake101.wad (Id)
chicosruin_Q1.wad (quaketastic)
alice.wad (quaketastic)
DktE1-4.wad (quaketastic)
praevus.wad (quaketastic)
jug.wad (quaketastic)
rtcw.wad (quaketastic)
kj_ogro_ice.wad (quaketastic)
pritchard_blood.wad (quaketastic)
rocksnshit.wad (thanks ww!) 
+Custom made textures

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CREDITS
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Quake Func & Discord group for keeping the flame alive.

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LEGAL & PERMISSIONS
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Id owns Quake(c) and all it's assets. 
You may distribute this map electronically without charge.
Distribution must contain all original files (.bsp,.txt)
You may not modify or configure this BSP without permission.
You may use the contained assets under each license providing credits where needed.