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Title                   : A haunting glow
Date                    : 2022-01-29
Filename                : sm215_gnemeth.bsp / sm215_gnemeth.lit
Author                  : gnemeth
Email Address           : guilherme.nemeth at gmail dot com
Description             : id1 inspired Terracota map

Additional Credits to   : id for making Quake 1. :)
                          dumptruck_ds for the SMP mod and organizing the Jam.
                          Markie, Scythe, Izhido and others for testing and feedback.

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* Play Information *

Single Player           : Yes.
Cooperative             : Yes (starts only).
Deathmatch              : Yes (starts only and doors removed).
Difficulty Settings     : Yes.
New Sounds              : No.
New Graphics            : No.
New Music               : No.
Demos Replaced          : None.
Monsters (e/n/h)        : 60/77/83

* Construction *

Base                    : New level from scratch
Tools(s) used           : TrenchBroom 2020.2
                          TexMex
                          ericw's tools (qbsp, light, vis)
                          q1compile (https://github.com/glhrmfrts/q1compile)
Known Bugs              : None found until release.
Build Time              : Around 12 hours in the span of 24 hours.

Texture Wad used        : QUAKE101.WAD

================================================================

* Copyright Notice *

Copyright (C) 2022 Guilherme Nemeth

You are free to copy this file for personal use, or to make it available for
redistribution in its electronic format, including modified versions, provided that:

(1) no fee or compensation is charged for copies of or access to this
    file or a modified version of this file, and

(2) this copyright notice and the following disclaimer remain attached.

Disclaimer: 
This file is provided by the author "as is", and any express or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed.  In
absolutely no event shall the authors be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage.

* #ForaBolsonaro *
