Quake: The Randomizer Special 2

Map Jam Announcement:
The Quake Mapping Randomizer returns! Using ZungryWare's Quake Mapping Randomizer as a base, Spootnik has put together a newly expanded randomizer for generating map restrictions.

From ZungryWare (sm205): 
*"Mapper's block may seem like a joke at first, but it's a real problem! Coming up with ideas is hard sometimes, so that's why I built the ZungrySoft Entertainment Quake Map Idea Generator!"*

Mappers will use the Excel/Google Sheets document to generate a set of mapping restrictions. Feel free to randomize as many times as you like until you find something that suits you, but don't mix and match. 
Then, take a screenshot or copy the results, post it in the Discord channel or Slipseer post, and get to mapping! 

There is no monster count limit, but ideally it should match the restriction to some degree. For example, if one of your restrictions says you're limited to 10 instances of monster_enforcer, then it kind of loses its meaning if the map ends up with 200 monsters, 70 of which are enforcers. If you want to go crazy, make a second/third/fourth/etc. map instead! The randomizer's limitations should guide your mapping. 

START : Friday, January 2, 2023
DEADLINE : Friday, January 9, 2023

Maps were instructed to be compatible and tested with with IronWail and vkQuake. 
Other common sourceports are likely to work, but not guaranteed. 

Instructions for installation:
Unzip the contents of this .zip into your Quake directory, so that it sits besides id1.
Launch the game via the in-game console and type `game sm225` without quotes, and enjoy. 

Participants:
Greenwood
Konig
Rabbit
Riktoi
Spootnik

Be sure to peruse each mapper's readme file to see their randomizer results!