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Title		: White Blight
Filename	: sm217_shades (.bsp, .lit)
Other Files	: track66, bluebone_ skybox files, this text file
Author		: Shadesmaster (5/7/2022)

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About		: My submission for The Speedmapping 217 jam!
		  A quaint winter village beckons - but wait! The white stuff isn't snow....
		  
Tools used	: Trenchbroom, quark (for a single texture edit), mg1.wad and horde2.wad
Tested on	: Quakespasm, Quakespasm Spiked 
Bugs		: None that I am aware of

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What is included
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New levels              : Yes
New textures		: Yes 
New skybox		: Yes (blue-hue'd version of Doom 2016's Boneyard)
New sounds             	: No
New music               : Yes (cut Mick Gordon music from Doom 2016 I dub "Pandemonium Waltz")

Progs used		: Copper 1.1

Single Player 		: Yes
Cooperative 2-4 Player 	: Yes
Deathmatch 2-4 Player	: No

Enemy count 		: 27/47/64  (easy/normal/hard)	

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Special Thanks
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Folks from id (game), Lunaran (Copper), and Machine Games (style/textures).
Additional textures from ID Software 	

Copyright		: You MAY distribute this file, provided you include this text file, 
			  with no modifications. You may distribute this file in any electronic 
			  format as long as you include this file intact. The map sorce is included,
			  for the purpose of using bits as prefabs in your own maps - go ahead!

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