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Title                   :   The Stars We Lost To Grief
Filename                :   suzy1024.bsp
Author(s)               :   Suzanne 'Trashbang' Will
Email Address           :   suzanne.will@mailfence.com
Description             :   Short single-player 1024 map

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* Play Information *


Level Name              : The Stars We Lost To Grief

Single Player           : Yes
Cooperative 1-32 Player : No
Deathmatch 2-32 Player  : No
Difficulty Settings     : All

New Sounds              : No
New Graphics            : No
Sound Track             : Track 8
Demos Replaced          : None
.map Included           : Yes

Software needed to play : Any modern Quake port should be fine -- tested with Quakespasm 0.93.2.
                          Crashes under the original DOS executable with 'mod_numknown == MAX_MOD_KNOWN'

Comments                : 

This is my first Quake map; a short little 1024 map with a vaguely wizard/runic theme.
I had a few false starts working in Quake (too ambitious, too obsessed with building some grand narrative, etc),
so I forced myself into a 1024x1024x1024 cube to ensure I focused on encounter design and reasonable scope.
It still took longer than it has any right to, but hey, I'm getting better.

This map is pretty visually rough compared to what the community puts out these days, and I basically didn't bother with any optimisation.
If you're struggling on your authentic nineties rig I'm very sorry.

* Construction *

Base            :  N/A
Build Time      :  Two months

Times & stats   :
     Bsp        : 3.448 seconds
     Vis        : 24.2 seconds
     Light      : 9.193 seconds
     Brushes    : 4140
     entities   : 598

Texture WAD used: Q.wad, by David "Levelboy" Kelvin
Editor(s) used  : Trenchbroom v2021.1
Known Bugs      : N/A

* Legal Stuff *
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(Template level description provided by Kyle 'ObserveR' Lemke of
 http://www.planetquake.com/future/)