*** U N F O R G I V E N ***

A Quake Episode by Tronyn (maps) and PM (mod)


If at his counsel I should turn aside
Into that ominous tract which, all agree,
Hides the Dark Tower. Yet acquiescingly
I did turn as he pointed: neither pride
Nor hope rekindling at the end descried,
So much as gladness that some end might be.

-Robert Browning, "Childe Roland to the Dark Tower Came."


Installation:

Place all files in a subdirectory called Unforgiven in your Quake directory, ie c:\quake\unforgiven.
Start the game (Quake engine of choice).exe -game unforgiven +map unfstart. 
You probably want to use a larger heapsize. Custom engine required: FitzQuake, Quakespasm, RMQEngine, Darkplaces, etc. You know the drill.
For this file and support see www.quaddicted.com, www.celephais.net/board, or email djg164@mail.usask.ca


Description:

Long in development (more off than on), this 3-map episode was originally started as a sequel to 2001's Rapture, although it is probably more
remniscent of 2008's Soul of Evil Indian Summer. The episode includes a cool start map by RPG. I'd reccommend picking easy or normal. 
Hard's very very difficult and nightmare's for coop or if you are crazy.

Note that the maps are designed so that you can play any of them from scratch (they all include all weapons). This is deliberate, as I think these
are some of my most replayable maps ever, especially the last one. Custom items and etc are included, the most important of which are:

Crossbow: Uses ice bolts, which are very rare. Functions like a railgun, the projectile goes right through enemies.

Amulet of Reflection: Defensive artifact that reflects projectiles away from you.

Magic Wand: Infinite ammo, this weapon charges up. When the ammo bar is at four you get a more powerful shot which knocks monsters back.

Chainsaw: Useful for killing zombies and in general.

Boots: Hold the jump key to fly with this item.

Regeneration: You slowly regain health, up to 100 health.


Maps:

unfstart.bsp  - "Unforgiven"                         - by RPG    - 0   / 0   / 0 monsters   - 1 secret (nightmare)
unf1.bsp      - "Assault the Ring Fortress"          - by Tronyn - 171 / 326 / 403 monsters - 5 secrets
unf2.bsp      - "The Strange High House in the Mist" - by Tronyn - 181 / 295 / 345 monsters - 3 secrets
unf3intro.bsp - "Before the Tower"                   - by Tronyn - 0   / 0   / 0 monsters   - 0 secrets
unf3.bsp      - "The Dark Tower"                     - by Tronyn - 234 / 371 / 458 monsters - 6 secrets


Credits:

THANKS TO MY TESTERS: NEGKE, ORL, STEVEN, SPY and ZWIFFLE.

Thanks to Zwiffle for vising two of the maps, including the 500+ hour unforgiven3.

Thanks to all those who continue to develop Quake engines and Quake tools, and of course Quake-related web sites.

Textures: Daikatana E3, Rune, Hexen II, Unreal, Quake, Doom.

Music: unf1: "Stone and Sky" by dreamSTATE, unf2: heretic 2 soundtrack track 07 by Raven Software, unf3: "Truth of the Legend" by Kevin MacLeod

Mod stuff: PM's mod DRAKE is a large and ever-growing collection of custom content for Quake. See http://qexpo.tastyspleen.net/booth.php?id=198

SKyboxes: duske and gehenna by kell, dsky1 by id software.


Names in my ears
Of all the lost adventurers my peers, 
How such a one was strong, and such was bold, 
And such was fortunate, yet, each of old
Lost, lost! one moment knelled the woe of years.