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Title                   : Adrift
Filename                : whirlq01.bsp
Release date            : 10-22-2019
Author                  : whirledtsar
Email Address           : whirls98@gmail.com
Other Files By Author   : Tyrant's Tome for Hexen 2; Lepistus for Hexen; Medevil for Doom 2
Misc. Author Info       : I like pew pew shooty games
Description             : An abstract blue void map for Arcane Dimensions. My first released map for Quake. I know I cant deliver anything close to the scale/polish stock AD maps, but I like its expanded bestiary and scripting possibilites. So I made a fairly straightforward & small-scale but hopefully still enjoyable map.
To play, extract the file into the \maps subfolder of your AD installation, open AD, and type "map whirlq01" in the console.
Notes: All of the crossbow guys track their shots. The nail ogres have reduced health (3 SSG shots does the trick) and drop 10 nails. You get one chance to fall into the void, after that it will be death.
I had the perfect name for this, "Ultramarine" (because it's blue and you play as an ultra-badass marine), but it was taken.
Additional Credits to   : Heretic 2 for textures; Ubiquitous for ubi_Light.wad; Sock & everyone else involved for Arcane Dimensions; Sleepwalkr for Trenchbroom; Dumptruck_ds for Trenchbroom tutorials; EricW for his compilers and defullbright tool
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* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : Yes (texture wads included)
Other                   : No
Other files required    : Arcane Dimensions 1.7


* Play Information *

Single Player           : Yes
Cooperative             : Starts only
Deathmatch              : No
Difficulty Settings     : Yes (101/102/111)
Demos Replaced          : No


* Construction *

Base                    : New from scratch
Build Time              : ~1 week
Editor(s) used          : Trenchbroom, TexMex
Known Bugs              : Dumb ass knight guards dont want to jump sometimes
May Not Run With        : any engine without extended limits
Tested With             : Quakespasm


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

Web sites: func_msgboard
FTP sites:
