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Title                   : Barbican of Hell
Filename                : winbbcoh.bsp
Author(s)               : Windawz
Email Address           : wndwzmail@gmail.com
Description             : A relatively easy runic map with difficulty affecting certain parts of the map. Also has deathmatch support and some coop spawnpoints.
Additional Credits to   : DelusionalBear, ribcage, Bal, Roman, Overfloater, Mugwump, ZungryWare - Testers. Dumptruck_ds and his wonderful mapping community - help with finding 	testers. Pac (aka Mariteaux) - reorganised Q1 texture wads; getting me into the Quake community.

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* Play Information *


Level Name              : Barbican of Hell

Single Player           : Yes
Cooperative 1-32 Player : Yes (6 spawnpoints, not tested)
Deathmatch 2-32 Player  : Yes (4 spawnpoints, different layout and pickups, not tested with human players)
Difficulty Settings     : Skill 0/1/2 - 35/42/55 monsters respectively

New Sounds              : No
New Graphics            : A few new textures
Sound Track             : No
Demos Replaced          : None
.map   Included         : Yes

Software needed to play : A modern source port with colored lighting support (example: Quakespasm), id1.


Comments                : One or two items may fall out of the map on certain difficulties, but so far they shouldn't last time I checked.



* Construction *

Compilers               : tyrutils-ericw
Compiler switches used  : light: -soft, -extra4
Texture WAD used        : Pac's runic.wad, medieval.wad and misc.wad with my own additions
Editor(s) used          : TrenchBroom 2.0
Known Bugs              : None


(Template level description provided by Kyle 'ObserveR' Lemke of
 http://www.planetquake.com/future/)