Map name		: /me Votes Vondur for World Domination
File name		: rpgdm1.zip
			  rpgdm1.bsp
			  rpgdm1.txt
Date completed		: July 6, 2004
Author			: Robert P. Gove Jr
Net Nickname		: R.P.G.
E-mail address		: rpg_6sp@hotmail.com
			  All comments are welcome
Home page		: http://rpg.spawnpoint.org
Description		: A small Quake deathmatch map designed for 1 vs 1
			  play, but also suitable for 3-4 player free-for-all
			  matches.  The map uses Speedy's Cr8 texture set, plus
			  a few complementary textures from various sources
			  (see below).

			  This map is a distant version of a Q1DM I made way
			  back in 1999, which was initially inspired by one of
			  the pieces of concept art from American McGee's
			  Alice.  Needless to say, the map has changed quite a
			  bit since then, and the original map is hardly
			  recognizable.  Even the tower that was inspired by
			  Alice is gone.

			  The map name comes from the phrase "Vote Vondur for
			  world domination!"  I'm not sure who coined it.  It
			  might have been ELEK.  Anyway, thanks to whoever came
			  up with it.
Additional credits	: id Software, Human Head, Quantum Access, Speedy,
			  metlslime, Lunaran, and scampie.
Thank yous		: God, Mom, Dan Smith, and aguiRe.  Particular thanks
			  to the testers: this map was made by all of you.
Testers			: cyBeAr, Aardappel, gibbie, inertia, BlackPope,
			  scampie, Blitz, Vondur.  I think CardO tested it too,
			  but I'm not sure.  Ah forget it--thanks to everyone
			  from #terrafusion and QMap/Func_msgboard; you
			  probably tested the map at some point.
Previous works		: rpgsmse series; RPG3DM2; RPG3DM1; could; RPGSP1;
			  RPG100B1; contributed to SM32; a few Q1 speedmaps;
			  an old poor-quality Q2SP; an old poor-quality Q3DM;
			  and some really old Duke3D maps.
Plugs			: http://celephais.net/board/ -- Func_MsgBoard (QMap)
			  http://www.planetquake.com/speedy/ -- Speedy


* Play Information *
Game			: Quake
Single player		: No
Cooperative		: No
Deathmatch		: Yes (5 starts, recommended for 1v1 or 3-4 player FFA)
Difficulty settings	: N/A
New sounds		: No
New graphics		: Yes.  By Speedy, metlslime, Lunaran, Quantum Access,
			  Human Head, scampie, and myself. (The rock texture
			  was made by Lunaran, then modified by scampie, and
			  then modified by me).
New music		: No
CD track #		: 8
Demos replaced		: None


* Construction *

Base			: From scratch.
Editor(s) used		: QERadiant, mapconv, Photoshop, and TexMex.
Build time		: Undetermined.  The original version dates all the way
			  back to 1999.
Known bugs		: None

Compile utilities	: Map Converter 1.3.0 by Kristian Duske, TreeQBSP v1.87
			  Modified by Bengt Jardrup, Vis 2.19 Modified by Bengt
			  Jardrup, TyrLite 0.95 by Kevin Shanahan
Brushes			: 653
Entities		: 200


* NOTES *

The source .map files that have the _ character in the name are the files I
used for editing in QERadiant.  These are in the Quake 2 .map format.  The maps
that do NOT have the _ character were converted to the Quake 1 .map format by
Kristian "SleepwalkR" Duske's map converter utility.  So if you use WorldCraft
or some other editor that natively supports the Q1 .map format, load the maps
that don't have the _ character.  If you use a Quake 2 or Quake 3 editor like
QERadiant or GTKRadiant, then use the the maps that have the _ character in
file name.



* WHERE TO GET THIS LEVEL *

http://rpg.spawnpoint.org
Try a Google.com search for rpgsmse.zip if my site is down.



* PLEASE NOTE *

Neither I nor id Software are responsible for any damage these files may or
may not cause.  However, it is highly unlikely that any damage will be
caused as a direct result from these files.



* COPYRIGHT NOTICES and PERMISSIONS *

Copyright (C) 2004 Robert P. Gove Jr.
Textures copyright (C) their respective owners

This level is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This level is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this level; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA