Map name		: Quake Condensed
File name		: rpgsmsesource.zip
			  rpgsmse1.map
			  rpgsmse1_.map
			  rpgsmse2.map
			  rpgsmse2_.map
			  rpgsmse3.map
			  rpgsmse3_.map
			  rpgsmse4.map
			  rpgsmse4_.map
			  rpgsmse5.map
			  rpgsmse5_.map
			  rpgsmsesource.txt
Date completed		: January 2, 2004
Author			: Robert P. Gove Jr
Net Nickname		: R.P.G.
E-mail address		: rpg_6sp@hotmail.com
			  All comments are welcome
Home page		: http://rpg.spawnpoint.org
Description		: This is a small episode of Quake single player maps.
			  These were originally speedmaps (maps made in a very
			  small amount of time; usually 100 minutes).  The idea
			  was to make four speedmaps -- one in each of the
			  primary themes of Quake -- then make special
			  editions of each map, and release them as several
			  small mini-episodes.  Well, here they are.  Each map
			  has been modified to include skill settings, and each
			  map has at least one new area, plus various tweaks to
			  improve gameplay.  I also did an extra speedmap in
			  a similar theme to end.bsp (Shub-Niggurath's Pit) to
			  add a finale map to the pack.  For reference, here is
			  a list of the maps and which speedmap it is a
			  modification of:
			  
			  rpgsmse1 -- sm58_rpg2
			  rpgsmse2 -- sm56_rpg
			  rpgsmse3 -- sm57_rpg
			  rpgsmse4 -- sm58_rpg1
			  rpgsmse5 -- sm62_rpg
Additional credits	: id Software, Rogue Entertainment, and I think
			  metlslime for textures.
Thank yous		: God, Mom, Dogfish, Jackson Tufts, Dan Smith,
			  BlackPope for the episode name, and all the testers.
Testers			: BlackPope, pushplay, Vondur
Previous works		: RPG3DM2; RPG3DM1; could.bsp; RPGSP1; RPG100B1;
			  contributed to SM32; a few Q1 speedmaps; an old
			  poor-quality Q2SP; an old poor-quality Q3DM; and
			  some really old Duke3D maps.
Plugs			: http://celephais.net/board/ -- Func_MsgBoard (QMap)


* Play Information *
Game			: Quake
Single player		: Yes
Cooperative		: Yes (two coop starts)
Deathmatch		: No
Difficulty settings	: Yes; all skill levels
New sounds		: No
New graphics		: Yes.  By Rogue Entertainment and metlslime, I think.
New music		: No
CD track #		: Various.
Demos replaced		: None


* Construction *

Base			: Various speedmaps.  See above.
Editor(s) used		: QERadiant and mapconv
Build time		: Undetermined.  Original maps were made in about 100
			  minutes, modifications were done in about 1-2 weeks
			  over the Christmas holiday.
Known bugs		: None

Compile utilities	: Map Converter 1.3.0 by Kristian Duske, TreeQBSP v1.87
			  Modified by Bengt Jardrup, Vis 2.19 Modified by Bengt
			  Jardrup, TyrLite 0.94 by Kevin Shanahan
Brushes			: rpgsmse1  rpgsmse2  rpgsmse3  rpgsmse4  rpgsmse5
			  412       469       669       692       172
Entities		: rpgsmse1  rpgsmse2  rpgsmse3  rpgsmse4  rpgsmse5
			  119       144       198       117       56


* NOTES *

The source .map files that have the _ character in the name are the files I
used for editing in QERadiant.  These are in the Quake 2 .map format.  The maps
that do NOT have the _ character were converted to the Quake 1 .map format by
Kristian "SleepwalkR" Duske's map converter utility.  So if you use WorldCraft
or some other editor that natively supports the Q1 .map format, load the maps
that don't have the _ character.  If you use a Quake 2 or Quake 3 editor like
QERadiant or GTKRadiant, then use the the maps that have the _ character in
file name.



* WHERE TO GET THIS LEVEL *

http://rpg.spawnpoint.org
Try a Google.com search for rpgsmse.zip if my site is down.



* PLEASE NOTE *

Neither I or id Software are responsible for any damage these files may or
may not cause.  However, it is highly unlikely that any damage will be
caused as a direct result from these files.



* COPYRIGHT NOTICES and PERMISSIONS *

Copyright (C) 2003 - 2004 Robert P. Gove Jr.
Textures copyright (C) their respective owners

This level is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This level is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this level; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA