4/25/97
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Title                   : The UAC Incident
Author			: Stephen Palmer (Reichert)
Email Address		: spalmer@widomaker.com
Description		: Read the story below
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* Play Information *

Single Player		:Yes!
Cooperative		:never tried
Deathmatch              :get uacdm1 & uacdm2
Difficulty Settings     :No
New Sounds		:No
New Graphics		:Yes, all new textures by wendigo
Demos Replaced		:None
Source Included		:No

* Construction *

Base			: New level from scratch
Editor used		: WorldCraft
Known Bugs              : 2 small misaligned brushes
                          

Build machine		: SGI Maximum Impact (1 R10k processor, 64 megs)
Build time              : Qbsp - 5 minutes
			  Vis (level 4) - 10 minutes
			  Light (extra) - 12 minutes
Brushes			: 1247

*Notes *

This map has a story, and I suggest reading it to understand what you're doing/seeing:

The UAC Incident
----------------

A hidden laboratory has been discovered in a mostly uninhabited sector of the moon, 
constructed by the UAC corporation.  Behind us, they are the largest scientific 
research and development establishments on earth.  This lab is believed to be the 
facility conducting research on several extraterrestial creatures rumored to be discovered 
and captured by an UAC deep space probe.  Until now the reports were mostly written off as 
a story dreamed up by UAC themselves, to boost their popularity with potential investors.  
After the discovery of this facility, however, we feel that there is a potential threat 
to our lead in the market, if these reports are true after all.  That is where you come in.
Because we do not know what is going on in that place, it must be shut down, but without 
any connection to us.  Infiltrate and secure the entire lab, eliminating any opposition, 
including extraterestrial life.  You will be payed handsomely if successful.  Good luck.

* Special Thanks To *

- wendigo, for his leet textures
- Sage, for putting with all the .bsp's I made him look at

uac.bsp may be distrubuted freely provided all text files remain intact
