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Title                   : Nightmare Orchards
Author                  : Shaun [Kona] Ross 
Email Address           : Alkali@ihug.co.nz
Home Page               : Ethereal Hell: http://ethereal-hell.telefragged.com
Release Date            : April 2002

* Description *
Nightmare Orchards is a new Q2SP taking on from Satyr and Ancient Rigby the huge interweaving layouts throughout a unique medieval/castle design. Daikatana and Rune textured, the castle is wood and brick supported by metal beams, and built upon a swampy terrain. The action is tough and fast, with around 150 enemies. Originally for Quake, this was to be one of five levels myself and Tronyn were making as the sequel to Rapture. But as I started having compiling problems and running it in Quake, I decided to convert to the superior Quake2 engine so that it could be finished. Much more a Quake themed level than Quake2.
Additional Thanks to Jay for beta testing

* Other maps by author *

Quake:  Necrobrood, Brumal Quest, Rapture, Permutations of the Rotten, Fearcraft, Egyptian Myth 1/2 and more...
Quake2: Machine Reborn, Amari Aliquid, Nightmare Orchards, Satyr, Ancient Rigby and the Mel Soaring series
Quake3: GrindMill, Devonaire, Until The End Of Time, Early Settlers, Offworld, Journey and many more...

Visit http://ethereal-hell.telefragged.com to download my levels

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* Installation *

Unzip all files into the C:\quake2 directory.
A new directory named Nightmare will be created. Load quake with the command Quake2 +set game nightmare +map nightmare

* Play Information *

Game                    : Quake2
Single Player           : Yes
Cooperative Play        : No
Deathmatch Play         : No
Difficulty settings	: All supported
			  
* MAP Information *
			  
Solids			: 2513
Entities		: 701
Textures	        : Mostly Rune, HexenII & DKT

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels!
You may distribute this BSP in any electronic format (BBS, Internet,
PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.