Keys:
	K:				Select entity color.
	L:				Toggle texture lock.
	F:				Toggles "follow floor".
	CTRL+F:				Calls up fit textures dialog.
	TAB:				In one 2D view mode cycles the 2D view forward through the XY, XZ, and YZ views.
	SHIFT+TAB:			Same as TAB, but cycles backwards through the list of views.
	CTRL+TAB:			Toggles between the three 2D views and one 2D view modes.
	D:				Moves the camera origin up.
	C:				Moves the camera origin down.
	A:				Angles the camera up.
	Z:				Angles the camera down.
	,:				Strafes the camera view left.
	.:				Strafes the camera view right.
	X:				Toggles depth clipping.
	U:				Toggles the "always update camera" function.
	0(Zero):			Toggles the grid.
	1:				Sets the grid size to 1 unit.
	2:				Sets the grid size to 2 units.
	3:				Sets the grid size to 4 units.
	4:				Sets the grid size to 8 units.
	5:				Sets the grid size to 16 units.
	6:				Sets the grid size to 32 units.
	7:				Sets the grid size to 64 units.		
	E:				Toggle edge manipulation mode.
	V:				Toggle vertex manipulation mode.
	N:				Set inspector view to entity inspector.
	O:				Set inspector view to console view.
	T:				Set inspector view to texture view. If already set to texture view, sets view to texture tree view.
	S:				Brings up the sirface editor.
	SPACE:				Clone selected brushes.
	BACKSPACE:			Deletes selected brushes or a single face.
	ESCAPE:				If clipper is active, deactivatges the clipper. Otherwise deselects the current selection.
	END:				Center the camera view.
	DELETE:				Zoom in the 2D view.
	INSERT:				Zoom out the 2D view.
	PAGE UP:			Move the camera view up a floor.
	PAGE DOWN:			Move the camera view down a floor.
	HOME:				Move all view origins to 0, 0, 0.
	UP ARROW:			Move camera forward.
	UP ARROW + SHIFT + CONTROL:	Rotate textures on selected brushes/faces 1 degree counterclockwise.
	UP ARROW + SHIFT:		Increase texture shift horizontally by the current grid size on selected brushes/faces.
	UP ARROW + CONTROL:		Increase horizontal texture scale by the current grid size on selected brushes/faces.
	DOWN ARROW:			Move camera back.
	DOWN ARROW + SHIFT + CONTROL:	Rotate textures on selected brushes/faces 1 degree clockwise.
	DOWN ARROW + SHIFT:		Decrease texture shift horizontally by the current grid size on selected brushes/faces.
	DOWN ARROW + CONTROL:		Decrease horizontal texture scale by the current grid size on selected brushes/faces.
	LEFT ARROW:	Turn camera left.
	LEFT ARROW + SHIFT + CONTROL:	Rotate textures on selected brushes/faces 15 degrees counterclockwise.
	LEFT ARROW + SHIFT:		Decrease texture shift vertically by the current grid size on selected brushes/faces.
	LEFT ARROW + CONTROL:		Decrease vertical texture scale by the current grid size on selected brushes/faces.
	RIGHT ARROW:	Turn camera right.
	RIGHT ARROW + SHIFT + CONTROL:	Rotate textures on selected brushes/faces 15 degrees clockwise.
	RIGHT ARROW + SHIFT:		Increase texture shift vertically by the current grid size on selected brushes/faces.
	RIGHT ARROW + CONTROL:		Increase vertical texture scale by the current grid size on selected brushes/faces.
	3 + CONTROL:			Make selected brush 3-sided.
	4 + CONTROL:			Make selected brush 4-sided.
	5 + CONTROL:			Make selected brush 5-sided.
	6 + CONTROL:			Make selected brush 6-sided.
	7 + CONTROL:			Make selected brush 7-sided.
	8 + CONTROL:			Make selected brush 8-sided.
	9 + CONTROL:			Make selected brush 9-sided.
	D + CONTROL:			Toggle "view detail".
	K + CONTROL:			Connect entities.
	K + CONTROL + SHIFT:		Ungroup entities.
	L + CONTROL:			Move to next leak spot.
	M + CONTROL:			Set detail flag on selected brushes/faces.
	M + CONTROL + SHIFT:		Unset detail flag on selected brushes/faces.
	O + CONTROL:			Open file.
	P + CONTROL:			Move to previous leak spot.
	S + CONTROL:			Save map.
	T + CONTROL:			Toggle transparency.
	DELETE + CONTROL:		Zoom in the Z view.
	INSERT + CONTROL:		Zoom out the Z view.
	X + CONTROL:			Exit.
