
Original Vis/Light/BspInfo/Qbsp source code by John Carmack,	http://www.idsoftware.com
RVis modification by Antony Suter, TeamFortress Software,	antony -at- teamfortress -dot- com
Several modifications inspired by 
Tyrann's RVis+/TyrLite/TyrQBSP,					http://disenchant.net
IKLite features inspired by Iikka Keranen's IKLite,		http://www.planetquake.com/ikq
LightDLX features inspired by Neal White III's LightDLX,	nwhite -at- softblox -dot- com
ArghLite features inspired by Tim Wright's ArghLite,		argh -at- ntplx -dot- net
Delay 5 attenuation formula by Kinn,				http://kinn.spawnpoint.org
TreeQBSP 1.62 source code by Greg Lewis,			http://toronto.yossman.net/~tree
Several modifications inspired by Armin Rigo's TxQBSP,		http://www.planetquake.com/quark
Valve and Q2/Q3 support inspired by Riot's DuBSP,	http://www.orbiter-productions.com/alchemy
Alternate clip hull generation inspired by XP-Cagey,		http://www.xp-cagey.com
This version modified by Bengt Jardrup,				http://user.tninet.se/~xir870k
Linux ports (vis, light) by goldenboy				j dot nicolaisen at gmx dot net

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