brush.create.bucky                                  Brush/Create/Buckyball...                : Create a buckyball.
brush.create.cube                                   Brush/Create/Cube                        : Create a cube.
brush.create.dodec                                  Brush/Create/Dodecahedron...             : Create a dodecahedron.
brush.create.icos                                   Brush/Create/Icosahedron...              : Create an icosahedron.
brush.create.prism                                  Brush/Create/Prism...                    : Create a prism.
brush.create.pyramid                                Brush/Create/Pyramid...                  : Create a pyramid.
brush.create.room                                   Brush/Create/Room...                     : Create a room.
brush.create.torus                                  Brush/Create/Torus...                    : Create a torus.
brush.snap_to_vertex           u                    Brush/Snap to vertex                     : Snaps selected vertices to a vertex.
cam.look_down                  alt+down                                                      : Rotate camera down.
cam.look_up                    alt+up                                                        : Rotate camera up.
cam.move_backward              z                                                             : Move camera backwards.
cam.move_down                  down                                                          : Move camera down.
cam.move_forward               a                                                             : Move camera forwards.
cam.move_left                  left                                                          : Move camera left.
cam.move_right                 right                                                         : Move camera right.
cam.move_up                    up                                                            : Move camera up.
cam.reinit                     control+alt+c        Camera/Reset                             : Reset camera.
cam.roll_left                  c                                                             : Roll camera left.
cam.roll_right                 d                                                             : Roll camera right.
cam.turn_left                  alt+left                                                      : Rotate camera left.
cam.turn_right                 alt+right                                                     : Rotate camera right.
cam.zoom_in                    s                                                             : Zoom camera in.
cam.zoom_out                   x                                                             : Zoom camera out.
cam.zoom_to                    f2                   Camera/Zoom to                           : Centers all viewports on the current selection.
csg.hollow                     h                    Brush/CSG/Hollow                         : CSG hollow
csg.join                       j                    Brush/CSG/Join                           : CSG join
csg.room                       r                    Brush/CSG/Room                           : CSG room
csg.subtract                   i                    Brush/CSG/Subtract                       : CSG subtract
csg.weld                       w                    Brush/CSG/Weld                           : CSG weld
edit.copy                      control+c            Edit/Copy                                : Copies the current selection to the clipboard.
edit.delete                    delete               Edit/Delete                              : Deletes all selected brushes and entities.
edit.grid_dec                  minus                                                         : Decreases the size of the grid.
edit.grid_inc                  plus                                                          : Increases the size of the grid.
edit.move_backward             shift+page-down                                               : Moves selection backwards.
edit.move_down                 shift+down                                                    : Moves selection down.
edit.move_forward              shift+page-up                                                 : Moves selection forwards.
edit.move_left                 shift+left                                                    : Moves selection left.
edit.move_right                shift+right                                                   : Moves selection right.
edit.move_up                   shift+up                                                      : Moves selection up.
edit.paste                     control+v            Edit/Paste                               : Pastes the contents of the clipboard.
edit.select.all                control+a                                                     : Selects all vertices on selected brushes and faces.
edit.select.control            control+mouse-left                                            : Selects brushes, faces, and entities.
edit.select.deselect           q                                                             : Deselects everything.
edit.select.face_next          control+plus                                                  : Selects the next face on the brush.
edit.select.face_prev          control+minus                                                 : Selects the previous face on the brush.
edit.select.shift              shift+mouse-left                                              : Selects vertices.
edit.snap                      control+n            Edit/Snap to grid                        : Snap the selected brushes and entities to the grid.
edit.trans.mirror              control+m            Edit/Mirror                              : Mirror the selected objects.
edit.trans.rotate              control+r            Edit/Rotate                              : Rotate the selected objects.
edit.trans.scale               control+g            Edit/Scale                               : Scale the selected objects.
entity.add_brush                                    Entity/Add brush                         : Add the selected brushes to the selected entity.
entity.create                  alt+e                Entity/Create...                         : Create an entity.
entity.create_model                                 Entity/Create model...                   : Create a model.
entity.edit                    control+e            Entity/Edit...                           : Edit the selected entities and the entities of the selected brushes.
entity.link                    control+l            Entity/Link                              : Create a link between entities.
exit                           escape               File/Exit                                : Exit Quest.
face.split                     control+f            Brush/Face/Split/Face                    : Split the selected face.
face.split_edge                control+l            Brush/Face/Split/Edge                    : Split the selected edge (two vertices).
face.split_edge_and_face       alt+s                Brush/Face/Split/Face and edge           : Split two edges and a face.
gl.profile                     control+alt+p        Misc/Debug/Profile                       : Profile the OpenGL renderer
gl.toggle_3d                   f                    View/Toggle 3d                           : Toggle 2d/3d view in current viewport.
gl.toggle_grid                 g                    View/Toggle grid                         : Toggle grid type in current viewport.
gl.toggle_texture              t                    View/Toggle texture                      : Toggle textured view in current viewport.
gtk.new_viewport                                    View/New viewport                        : Create a new viewport.
help_mode                      control+h            Help/Help-mode                           : Activates help-mode.
map.load                                            File/Load...                             : Load a map.
map.new                                             File/New                                 : Start a new map.
map.save                       control+s            File/Save                                : Save the current map.
map.save_as                                         File/Save as...                          : Save the current map under a new name.
preferences                    control+p            File/Preferences...                      : Brings up the preferences dialog, letting you configure Quest.
q3curve.create                                      Curve/Create...                          : Create a Quake 3-style curve.
quake1.select_wad                                   Misc/Quake 1/Select wad...               : Select a .wad file to use for textures.
render.toggle_brush                                 View/Display/Brushes                     : 
render.toggle_brush_focal                           View/Display/Brush focal-points          : 
render.toggle_brush_vert                            View/Display/Brush vertices              : 
render.toggle_entity                                View/Display/Entities                    : 
render.toggle_entity_focal                          View/Display/Entity focal-points         : 
render.toggle_entity_link                           View/Display/Entity links                : 
render.toggle_face_focal                            View/Display/Face focal-points           : 
render.toggle_face_vert                             View/Display/Face vertices               : 
texture.apply                  alt+t                Texture/Apply                            : Applies the current texture to the selection.
texture.move.down              control+down                                                  : Move selected texdefs down.
texture.move.left              control+left                                                  : Move selected texdefs left.
texture.move.right             control+right                                                 : Move selected texdefs right.
texture.move.up                control+up                                                    : Move selected texdefs up.
texture.pick                   control+t            Texture/Pick...                          : Brings up the texture picker and assigns the texture to the selection.
texture.scale.dec_x            control+shift+left                                            : Decrease x scale of selected texdefs.
texture.scale.dec_y            control+shift+up                                              : Decrease y scale of selected texdefs.
texture.scale.inc_x            control+shift+right                                           : Increase x scale of selected texdefs.
texture.scale.inc_y            control+shift+down                                            : Increase y scale of selected texdefs.
undo                           control+z            Edit/Undo                                : Undo the last editing operation.

