Star Trek Voyager Elite Force Game Development Kit v1.20
GDK includes:
efRadiant = map editor,
plus support files (plugins, shaderlist.txt, shaders)
q3map = map compiler
bspc = bot navigation compiler
5 sample maps:
_brig.map
borg1.map
voy1.map
voy3.map
ctf_kln1.map
tutorial.map
hm_blastradius.map
mapextras.pk3 = extra md3s and textures for the editor
SP_entities.def = definition file for entities
HM_entities-def.txt = holomatch entites,
if you want to edit holomatch maps instead then you must rename to HM_entities.def and rename SP_entities.def to SP_entities.txt
behaved = scripting editor
plus support definition files (behaved.bhc, headers)
ibize = script compiler
real_scripts.zip = archive of all scripts used in game
icarus_manual.doc = a guideline for scripting with icarus.
shadered = shader editor
md3View = md3 and mdr viewer
unpainted reference skins for crew models
3DS Max 3.0 plugin to export ROFF files, with sample files