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Map  Name:  "Greaystone shuffle" marics49
   DM level for Quake 2
   by Shon Shaffer "Maric"

Files:   marics49.zip /marics49.bsp /marics49.txt/env folder/and loads of new textures
Contact:         s-shaffer@home.com
   
   
      

Version:8-02-01
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Additional Credit*

* I have to give the bulk of the credit to the makers of TREAD, its an 
           absolutely great program due to its accessibility and ease of use.
* ID Software, of course, for Quake 2.
* RUST- for the plethora of info provided :  http://www.gamedesign.net 
* All of the textures were made by Mr. Clean his site is www.planetquake.com/mrclean
* The sounds for the most part also came from various and sundry q2 sites, offered freely for use
* Gotta say "huge thanx" to these fine folks that have made their hard work
       freely available for us lowly mappers to use.
* The sky env is called night1, I believe it was made by Stecki but his site is down now =(
* Textures came from a pak file floating around the web, I read that they are PD so...




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*GAMEPLAY INFO*

 Single Player :  nah
 Deathmatch :  well, thats what i made it for
 Cooperative :  nope, unless you gang up on some lpb in dm.
 Difficulty Settings: nope
 Base System:  P3 1 gig Annihilator Pro 1
 Player load : I think six will be just fine
 

*BUILD INFO*

 Build Time:   20 hours
 Utilities Used:   *Tread 
     *more Tread 
     *and even more Tread, it has it all.
     


 
 Build Machine(s):  same as above
 Final Compile Machine:         "    "      "
 QBSP3 :                  12 secs.
 QVIS3 :                  569 secs.
 QRAD3 :                  501 secs.
 Known Bugs:              most liklely 

*notes 
    I think some may see this as agothic themed map, well I hate skulls and all the typical
    stuff like that associated with gothic stylings so... None of that here. I just made a map with
    what I think are pretty cool textures and don't really give a rip about developing a coherent theme.
    the speeds creep up above 800 here and there but the map plays fine for me.
    There are 2 rgs, 2 rls and 2 gls and 1 BFG. I am so sick of playing standard maps with standard
    weapons placement. I want the maps I make to play fast and nasty so if you dislike the
    weapons overload well... 

*INSTALLATION*

       if you got this zip file intact just aim this puppy at your quake2
               folder and let 'er rip.
  

      

    

*COPYRIGHT/PERMISSIONS*

"Marics49 &  Greystone Shuffle"  is Copyright (c) 2001 by Shon M. Shaffer
Quake 2 is Copyright (c) 1997 by ID Software Inc.  All rights reserved.
The Quake 2 logo and likenesses are trademarks of ID Software Inc.
All artwork including 3D models, textures, and skins is the exclusive
property of ID software.  


You may distribute this map on the internet, on a network or other electronic
medium where it can be obtained for FREE, i strongly urge you to pass along this 
text file
so that folks can see the time i put into typing it. That said just don't put it on any 
Cd
for distribution without first informing me at s-shaffer@home.com

Please don't use this map as a base for building other maps likewise : 
You may NOT convert this .bsp file into a .map file or reverse engineer it in any 
way.

If you get this far, you know, i really don't care what you do with the map as long 
as you
 have fun with it and don't claim it as your own if your not me of course. NOT that 
i think
 that it is good enough for others to want to claim anyhow.



Thanx : Maric




