 _______________________________________________________________________
| 8:22PM 09-11-2003	StubbsyJump34 - Low Gravity #3			|
| 				|
|									|
| Unfotrunatly (you know how much I like to write a load of rubbish:)	|
| there isn't must for me to say about this. It's my third lower gravity|
| map, and hopefully it's a bit different to the first two. There are 	|
| some more technical jumps in this; abusing the fact that everything	|
| is happening (almost) at half speed as usual, i've added a lot more	|
| combination jumps, i mean, if you can't tripple with half the value	|
| of gravity, then you need some serious lessoning :]			|
| Hopefully this won't crash the server like the other two maps did,	|
| and a lot of testing of this map on my own server doesn't seem to hint|
| that it will do anything nasty, but then - neither did the other two	|
| on my server, or on wootwoot's server, so i'm not sure what's going	|
| on. It's annoying to say the very least.				|
| The gravity value what you need (if you're using jumpmod) is 400, i	|
| think that every other mod manages to read the worldspawn details, but|
| you need to set it yourself in jump, if you don't know how to do that,|
| you should probably read the readme that comes with jump... helpful.	|
| The compiler's currently running, it shouldn't much longer now, it 	|
| about 600 seconds on the tester version, but i've made a couple of 	|
| changes since then, so hopefully it will have gone down a bit...	|
|									|
| ...no, it's about the same. Oh well, enjoy the map, 			|
|							Stubbsy.	|
|								|
|									|
| Map Stats								|
| 								|
| File Size:			1.73 MB (1,818,524 bytes)		|
| 									|
| Compile Time; (Total)		11 mins	(679 seconds)			|
|		(BSP)		< 1 min	(4 seconds)			|
|		(Vis)		1 min	(71 seconds)			|
|		(Rad)		10 mins	(604 seconds)			|
|									|
| Custom Textures; (number)	5					|
|		   (size)	33.6 KB (34,500 bytes)			|
| Custom World;	(presence)	No					|
|									|
| Development Time:		Over 24 hours, can't put a value to it.	|
|									|
| Notes & Thanks							|
| 							|
| Thanks must go to wootwoot for being a fantastic beta tester, as usual|
| I'd also like to thank mystique for his testing.			|
|									|
| Also, thanks to the PG team, and the admins and people down at Fusters|
| who do a great job to keep this community alive.			|
|						Stubbsy			|
 

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	Zip Archive Structure
	
stubbsyjump34.txt - this file
sj34imglist.txt
textures\stubbsy\met1_1s.wal
textures\stubbsy\metal12_2b.wal
textures\stubbsy\palmet3_2_s.wal
textures\stubbsy\pcladder.wal
textures\stubbsy\reflt3_5b.wal
maps\stubbsyjump34.bsp
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	Compile Information
	

Deleting file(s): 
stubbsyjump34.bsp

stubbsyjump34.map
stubbsyjump34.prt



Saving file(s): 
D:\games\Quake2\baseq2\maps\stubbsyjump34.map



Exporting stubbsyjump34.map to .map... 
OK.

Executing process:
C:\Program Files\Qoole 99\bin\qbsp3.exe stubbsyjump34


---- qbsp3 ----
entering D:\games\Quake2\baseq2\maps\stubbsyjump34.map
0...1...2...3...4...5...6...7...8...9... (1)
0...1...2...3...4...5...6...7...8...9... (2)
writing D:\games\Quake2\baseq2\maps\stubbsyjump34.prt
Writing D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp
    4 seconds elapsed

===== Process Terminated =====

===== 

Executing process:

C:\Program Files\Qoole 99\bin\good\TIMVIS3.EXE -level 4 stubbsyjump34


---- vis ----
testlevel = 4
reading D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp
reading D:\games\Quake2\baseq2\maps\stubbsyjump34.prt
 867 portalclusters
2574 numportals
0...1...2...3...4...5...6...7...8...9... (3)
0...1...2...3...4...5...6...7...8...9... (68)
Average clusters visible: 105
Building PHS...
Average clusters hearable: 163
visdatasize:63622  compressed from 194208
writing D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp
 71.0 seconds elapsed

===== Process Terminated =====

===== 

Executing process: 

C:\Program Files\Qoole 99\bin\good\ARGHRAD.EXE -extra stubbsyjump34


----- ArghRad 2.01 by Tim Wright (Argh!) -----
Modified from original source code by id Software

----- Settings -----
 -extra enabled  (extra quality light sampling)
----- Load BSP File -----
reading D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp
----- Light World -----
0...1...2...3...4...5...6...7...8...9... (420)
0...1...2...3...4...5...6...7...8...9... (170)
0...1...2...3...4...5...6...7...8...9... (3)
----- Save BSP File -----
writing D:\games\Quake2\baseq2\maps\stubbsyjump34.bsp
----- Time -----
  604 seconds elapsed

===== Process Terminated =====


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