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                            ABANDON HOPE 2.0d

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Please take the time to read through the following so that you will know what
resources are available to help you get Abandon Hope for Quake II up and 
running and to have a basic idea of how to get started.

For the very latest information please check the official Abandon Hope web site at

                    http://www.trubel.miteksys.com

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  What is Abandon Hope?
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Abandon Hope is a mod for Quake II which allows players to utilize an off-hand
grapple (color customizable), runes which grant abilities to the players, and 
verbal taunts used to insult your opponents.

Abandon Hope offers the following sparkling shiny runes:

    __RUNE_________ABILITY_________________________________
    Strength       Doubles the amount of damage you do;
                   Also doubles the radius for ALL radius
                   style weapons (e.g., rocket, grenades)

    Haste          Increases your firing speed and doubles
                   your movement rate

    Resist         Halves all damage done to you

    Regen          Regenerates health and armor

    Pestilence     Rots away your enemy.  When you hit them
                   with, say, 10 points of damage, the next
                   couple of seconds they are hit with 3 pts, 
                   then 2 pts then 1 pts till all the damage
                   is used up (1/3 each game cycle)

    Invisibility   This rune renders you transparent when
                   you are moving and completely invisible
                   when you stand still.  BE WARNED: The
                   rune can be unreliable and is prone to 
                   making you visible every 30 seconds or
                   so.

    Divine Rune    The Divine Rune is retribution from the
                   proverbial "Gods".  Upon you reaching
                   zero health, one of three things will
                   occur:

                   1. Your gods smile upon you, restore
                      your health and give you 15 free
                      seconds of Invulnerability and Quad

                   2. Your target is speared by a divine
                      ray of light for 30-200 pts of  
                      damage

                   3. All targets in visible range are
                      speared by a divine ray of light
                      for 20-200 pts of damage

 

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  Required files to run a server
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	gamex86.dll     Well, this is a gimme :)
        abandon.cfg     This has defaults, modify to tastes
        maps.lst        not required but it helps
        motd.txt        Your message of the day goes here
        pak0.pak        This is the pak file that contains the verbal taunts
        readme.txt      You're reading it

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 Required files to run a client
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If you want to hear the verbal taunts, you only need the pak0.pak file.  
Otherwise, this mod is a server-side only!


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 Installation
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Extract all files included in this archive into the directory \QUAKE2\ABANDON     
This is important if you want the clients to be able to hear the taunts.

Modify the abandon.cfg to suit your tastes and launch with the following:

	QUAKE2.EXE +set dedicated 1 +set deathmatch 1 +set game abandon +exec abandon.cfg

And that's it... you got yerself a server running!




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  Keys to bind and use
    (client only)
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There's only a few commands that need binding to play the mod successfully.  
Note that anything within brackets is OPTIONAL

   taunt [n]     This will taunt the other players.  There are currently 75
                 male taunts and 47 female taunts.  Without a number it
                 will execute a random taunt.  With a number it will send
                 a specific taunt.  For the gender setting to work, you 
                 should set "gender" at the console prompt to either "male"
                 or "female".  Any other setting will default to "male".

   +hook         Bound to a key this will shoot off your off-hand grapple.

   hook          Without the plus, this will shoot and MAINTAIN your off-
                 hand grapple.  The only way to release is with the
                 following command:

   unhook        Undoes the above.

   drop rune     This will drop whatever rune you are currently carrying.
                 You can also specify this with droprune, drop tech, or
                 droptech.

   chase         yep, you guessed it.  Puts you in chase mode.


You can also set your own client hook color.  At the console, just set   
   hook_color  to "red", "blue", "green", or "brown" (which looks kinda
   yellow).

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   Credits
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Development / coding:  John McClure / David Slee
Testing 
 and 
  Developmental ideas:  James Arnold, "Skip" Downey, Jeremy Haynes,
                        Seth Kleinberg, Kevin McClure, Brian Hughes,
                        Bob Nagy, Randy Abulon, Mike Patterson, Greg
                        Telford, Joe Peterson, Gil Palanca, Josh
                        Callaway, James McCullough, Daniel Callaway,
                        Tankgrrl, and Harriet Cantrell

And most of all to my wife, Paige Elkins (Gaea) who decided to let me
live even though I spent way to much time on this mod.
                         


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 How to shout out at me
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You can reach me via e-mail at death@miteksys.com or icq me at 9079366.

You can also go to our web at http://www.trubel.miteksys.com
