 _______________________________________________________________________
|       	 ____________						|
|		|StubbsyJump9|						|
|		 						|
|	My nineth map.... great O_o :|					|
|	:D Seriously though, I'm very pleased				|
|	with this map.. it's nice and hard, and				|
|	I'm happy with the textures... only a few			|
|	custom ones... thanx to:					|
|	Jay, Wootwoot, Tony and Neur0 for testing			|
|	and advise with the development.				|
|									|
|									|
|	Good Luck, and have fun :D					|
|		Stubbsy							|
 


 _______________________________________________________________________________________
|Deleting file: stubbsyjump9.bsp							|
|Deleting file: stubbsyjump9.map							|
|Deleting file: stubbsyjump9.prt							|
|											|
|Saving file: C:\games\Quake2\baseq2\maps\stubbsyjump9.map				|
|											|
|Exporting stubbsyjump9.map to .map... OK.						|
|===== Executing process: =====								|
|C:\games\Qoole 99\bin\QBSP3.EXE stubbsyjump9						|
|											|
|---- qbsp3 ----									|
|entering C:\games\Quake2\baseq2\maps\stubbsyjump9.map					|
|Entity 0, Brush 8: mixed face contents							|
|Entity 0, Brush 9: mixed face contents							|
|Entity 0, Brush 10: mixed face contents		 ____________________		|
|Entity 0, Brush 11: mixed face contents		| Shhhh Neuro, i can |		|
|Entity 0, Brush 12: mixed face contents		| feel you crying :D |		|
|Entity 0, Brush 76: mixed face contents		 		|
|Entity 0, Brush 77: mixed face contents						|
|Entity 0, Brush 78: mixed face contents						|
|Entity 0, Brush 79: mixed face contents						|
|Entity 0, Brush 80: mixed face contents						|
|Entity 0, Brush 207: mixed face contents						|
|Entity 0, Brush 208: mixed face contents						|
|Entity 0, Brush 209: mixed face contents						|
|Entity 0, Brush 210: mixed face contents						|
|Entity 0, Brush 212: mixed face contents						|
|Entity 0, Brush 241: mixed face contents						|
|0...1...2...3...4...5...6...7...8...9... (2)						|
|0...1...2...3...4...5...6...7...8...9... (2)						|
|writing C:\games\Quake2\baseq2\maps\stubbsyjump9.prt					|
|Writing C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp					|
|    5 seconds elapsed									|
|											|
|===== Process Terminated =====								|
|											|
|===== Executing process: =====								|
|C:\games\Qoole 99\bin\QVIS3.EXE stubbsyjump9						|
|											|
|---- vis ----										|
|reading C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp					|
|reading C:\games\Quake2\baseq2\maps\stubbsyjump9.prt					|
| 339 portalclusters									|
| 968 numportals									|
|0...1...2...3...4...5...6...7...8...9... (2)						|
|0...1...2...3...4...5...6...7...8...9... (45)						|
|Average clusters visible: 55								|
|Building PHS...									|
|Average clusters hearable: 86								|
|visdatasize:15706  compressed from 32544						|
|writing C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp					|
| 47.0 seconds elapsed									|
|											|
|===== Process Terminated =====								|
|											|
|===== Executing process: =====								|
|C:\games\arghrad\arghrad.exe stubbsyjump9						|
|											|
|----- ArghRad 2.01 by Tim Wright (Argh!) -----						|
|Modified from original source code by id Software					|
|											|
|----- Settings -----									|
|----- Load BSP File -----								|
|reading C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp					|
|----- Light World -----								|
|0...1...2...3...4...5...6...7...8...9... (144)						|
|0...1...2...3...4...5...6...7...8...9... (164)						|
|0...1...2...3...4...5...6...7...8...9... (6)						|
|----- Save BSP File -----								|
|writing C:\games\Quake2\baseq2\maps\stubbsyjump9.bsp					|
|----- Time -----									|
|  333 seconds elapsed									|
|											|
|===== Process Terminated =====								|
|											|
|===== Executing process: =====								|
|C:\games\Quake2\Q2ace.exe +deathmatch 1 +cheats 1 +map stubbsyjump9 +exec jumpcfg.cfg	|
|											|
|recursive shutdown									|
|											|
|===== Process Terminated =====								|
 