Build Log
  

Build started: Project: game, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\RSP00006D53604888.rsp" with contents
[
/OUT:"..\debug\gamex86.dll" /INCREMENTAL /LIBPATH:"../mysql/lib/debug" /LIBPATH:"../pthreads/debug" /LIBPATH:"../curl/lib/debug" /DLL /MANIFEST /MANIFESTFILE:".\debug\gamex86.dll.intermediate.manifest" /DEF:".\game.def" /DEBUG /PDB:".\..\debug/kots2007.pdb" /MAP:".\debug/gamex86.map" /SUBSYSTEM:WINDOWS /BASE:"0x20000000" /IMPLIB:".\..\debug/gamex86.lib" /MACHINE:X86 winmm.lib libmysql.lib pthreadVC2.lib libcurl.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\debug\g_ai.obj"

".\debug\g_chase.obj"

".\debug\g_cmds.obj"

".\debug\g_combat.obj"

".\debug\g_func.obj"

".\debug\g_items.obj"

".\debug\g_main.obj"

".\debug\g_misc.obj"

".\debug\g_monster.obj"

".\debug\g_phys.obj"

".\debug\g_save.obj"

".\debug\g_spawn.obj"

".\debug\g_svcmds.obj"

".\debug\g_target.obj"

".\debug\g_trigger.obj"

".\debug\g_turret.obj"

".\debug\g_utils.obj"

".\debug\g_weapon.obj"

".\debug\kots_abilities.obj"

".\debug\kots_admin.obj"

".\debug\kots_array.obj"

".\debug\kots_bfg.obj"

".\debug\kots_character.obj"

".\debug\kots_commands.obj"

".\debug\kots_configstrings.obj"

".\debug\kots_conpersist.obj"

".\debug\kots_dbthread.obj"

".\debug\kots_hook.obj"

".\debug\kots_hud.obj"

".\debug\kots_items.obj"

".\debug\kots_linkedlist.obj"

".\debug\kots_logging.obj"

".\debug\kots_maplist.obj"

".\debug\kots_menu.obj"

".\debug\kots_monster.obj"

".\debug\kots_motd.obj"

".\debug\kots_mute.obj"

".\debug\kots_mysql_helper.obj"

".\debug\kots_pickups.obj"

".\debug\kots_player.obj"

".\debug\kots_power.obj"

".\debug\kots_pweapon.obj"

".\debug\kots_resist.obj"

".\debug\kots_runes.obj"

".\debug\kots_sabre.obj"

".\debug\kots_server.obj"

".\debug\kots_svcmds.obj"

".\debug\kots_tballs.obj"

".\debug\kots_update.obj"

".\debug\kots_utils.obj"

".\debug\kots_weapon.obj"

".\debug\kots_weapondamage.obj"

".\debug\m_actor.obj"

".\debug\m_berserk.obj"

".\debug\m_boss2.obj"

".\debug\m_boss3.obj"

".\debug\m_boss31.obj"

".\debug\m_boss32.obj"

".\debug\m_brain.obj"

".\debug\m_chick.obj"

".\debug\m_flash.obj"

".\debug\m_flipper.obj"

".\debug\m_float.obj"

".\debug\m_flyer.obj"

".\debug\m_gladiator.obj"

".\debug\m_gunner.obj"

".\debug\m_hover.obj"

".\debug\m_infantry.obj"

".\debug\m_insane.obj"

".\debug\m_medic.obj"

".\debug\m_move.obj"

".\debug\m_mutant.obj"

".\debug\m_parasite.obj"

".\debug\m_soldier.obj"

".\debug\m_supertank.obj"

".\debug\m_tank.obj"

".\debug\p_client.obj"

".\debug\p_hud.obj"

".\debug\p_menu.obj"

".\debug\p_trail.obj"

".\debug\p_view.obj"

".\debug\p_weapon.obj"

".\debug\q_shared.obj"

".\debug\gamex86.dll.embed.manifest.res"
]
Creating command line "link.exe @"d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\RSP00006D53604888.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\RSP00006E53604888.rsp" with contents
[
/out:".\debug\gamex86.dll.embed.manifest" /notify_update /manifest

".\debug\gamex86.dll.intermediate.manifest"
]
Creating command line "mt.exe @"d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\RSP00006E53604888.rsp" /nologo"
Creating temporary file "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\BAT00006F53604888.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\debug\mt.dep"
]
Creating command line """d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\BAT00006F53604888.bat"""
Creating temporary file "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\BAT00007053604888.bat" with contents
[
@echo off

if not "%Q2DIR%" == "" (

mkdir "%Q2DIR%\kots2007dev"

copy /y "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\debug\gamex86.dll" "%Q2DIR%\kots2007dev\"

copy /y "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\debug\kots2007.pdb" "%Q2DIR%\"

echo "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\\..\mysql\lib\debug\libmysql.dll"

if not exist "%Q2DIR%\libmysql.dll" copy /y "d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\\..\mysql\lib\debug\libmysql.dll" "%Q2DIR%\"

::cd %Q2DIR%

::7za.exe a -y "%UserProfile%\Desktop\kots2007_revxxx.zip" kots2007.pdb kots2007\gamex86.dll

) else (

echo Environment variable Q2DIR not set...

)

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..."

exit 1

:VCEnd
]
Creating command line """d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\BAT00007053604888.bat"""
Output Window
  
Linking...
LINK : warning LNK4076: invalid incremental status file '..\debug\gamex86.ilk'; linking nonincrementally
   Creating library .\..\debug/gamex86.lib and object .\..\debug/gamex86.exp
Embedding manifest...
Performing Post-Build Event...
A subdirectory or file F:\Program Files\Quake2\\kots2007dev already exists.
        1 file(s) copied.
        1 file(s) copied.
"d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\\..\mysql\lib\debug\libmysql.dll"
        1 file(s) copied.
The system cannot find the drive specified.
Results
  
Build log was saved at "file://d:\Users\Steve.Steve-PC\Documents\Visual Studio Projects\kots2007\game\debug\BuildLog.htm"
game - 0 error(s), 1 warning(s)