/***********************************************************************/
/  03/01/2005 - Quake2plus - An enhanced DED server gamei386.so build.  /
/                      Last update - 16/01/2006                         /
/ **********************************************************************/


This is an enhanced build of baseq2 and Xatrix mod for DED quake2 server.
99% of the monster stuff has been taken out - this leads to a very fast game.
Also included are some fixes/additions by me.

***BFG has been removed in total - it will not spawn in any map***

This project is now complete unless I find a bug that has been missed over the last 2
years of playing - but that is unlikely and therefore I am releasing now as 'Final'.

**BUMMER** Famous last words.  I have found and fixed an original Xatrix bug - see
revision notes at the end of this file (this bug didn't affect the baseq2 build).



There are several new server C_VAR's.

Installation.
=============

Two binaries are supplied,  baseq2_gamei386.so and xatrix_gamei386.so.  If you use these,
just place into /quake2/baseq2/ or /quake2/xatrix/ directories respectively, renaming to
just 'gamei386.so'.  Don't forget to rename the original files in case you need to go
back!

To build from source, create a build directory, cd into it and extract the source:

> zcat quake2plus_scr.tar.gz | -pvxf -

then for build, issue:

> make

will give you the instructions.  There is _no_ need to edit the Makefile unless you wish
to change the optimisations (and know what you are doing).  Default build will work well
on all.


New CVAR's 1 to 3 are to do with map countdown and respawn protection.
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countdelay