Options for QPong 0.6

This is an unfinished description of the options in QPong in english. If you
speak german, have a look at the german file.
If you find a mistake, you can keep it ;-)


=== Local Game Page ===

--- Game Type ---
classic - normal Pong

--- Time Limit ---
The game is over, when the time passed. The string is in the format hh:mm. No
input for no limit.

---  Score Limit ---
The game is over, when a player hit the score limit. No input for no limit.

If both limits are set, the game ends, when the first limit is hit.
If no limit is set, the game will not end.

--- Players ---
Number of players.

--- Balls ---
Number of balls.

--- Balls can collide ---
If set, balls will collide. Else the balls will go through each other.
It's more fun with enables collision of balls.
Note:
There are some bugs with collision detection, when enabled. Sometimes balls
will go through each other. And sometimes balls will go through the pads!!!

--- Background ---
Click on the image to open a page with available background images and select
one.


=== Players Page ===

--- Player ---
Select the player to change.

--- Name ---
Here you can enter a name.

--- Link ---
If you enable the link for an option, all players will have the same settings
for this option.

--- Speed ---
The maximum speed of the player.

--- Acceleration ---
This option sets how fast the pad can be accelarated.

--- Slow Down ---
This option sets how fast the pad will slow down after moving..

--- Accelerate Ball ---
If a ball hits the pad, it will be accelerated by a value. The value is affected
by the actual speed of the pad, the acceleration option of the ball and this
option.

--- Spin Ball ---
