models/monsters/soldier/skin
{
	{
		dynamic
		envmap
	}
	{
		map models/monsters/soldier/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/soldier/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/soldier/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/soldier/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	
}


models/monsters/soldier/skin_lt
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/soldier/newskin_lt.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/soldier/newglow_lt.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/soldier/skin_ltp
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/soldier/newskin_ltp.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	
		
	
}

models/monsters/soldier/skin_ss
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/soldier/newskin_ss.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/soldier/newglow_ss.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/soldier/skin_ssp
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/soldier/newskin_ssp.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	
		
	
}

models/monsters/berserk/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/berserk/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/berserk/newlight.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/berserk/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/berserk/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/berserk/newlight.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}


models/monsters/flyer/laserbeak
{
	{
		dynamic
		envmap
	}
	{
		map models/monsters/flyer/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/flyer/newlight.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/gladiatr/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/gladiatr/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/gladiatr/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/gladiatr/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/gladiatr/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/gladiatr/newglow2.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}



models/monsters/gunner/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/gunner/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/gunner/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/gunner/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/gunner/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/gunner/newglow2.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}


models/monsters/hover/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/hover/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/hover/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/hover/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/hover/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/hover/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}


models/monsters/infantry/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/infantry/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/infantry/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/infantry/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/infantry/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/infantry/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}


models/monsters/boss3/jorg/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/boss3/jorg/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/boss3/jorg/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/boss3/jorg/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/boss3/jorg/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	
		
	
}

models/monsters/boss3/rider/skin
{
	{
		dynamic
		scale static 0.5 static 0.5
		envmap
	}
	{
		map models/monsters/boss3/rider/newskin.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/boss3/rider/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

models/monsters/boss3/rider/pain
{
	{
		dynamic
		scale static 2 static 2
		envmap
	}
	{
		map models/monsters/boss3/rider/newpain.png
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
	}
	{
		map models/monsters/boss3/rider/newglow.png
		blendfunc GL_SRC_ALPHA GL_ONE
		alphashift 2 0.5 1
		nolightmap
	}
}

